Stellaris

Stellaris

[Abandoned] Stronger Advanced AI Starts [2.8.*]
1-6 van 6 items weergegeven
Update: 12 nov 2020 om 11:00

Update: 20 mei 2020 om 1:15

Update: 24 mrt 2020 om 21:16

Extra Warships Min: 15 -> 12
Extra Warships Max: 25 -> 28
Extra Systems Min: 10 -> 8
Extra Systems Max: 18 -> 15
Colony Chance (per starting system): 95% -> 75%
Always Colonize (Starting) System Above Habitability: 65% -> 75%

Added additional starting resources:
Minerals: +500
Energy: +500
Alloys: +250
Influence: +100
Food: +500
Consumer Goods: +250

Extra Pops: +1 to around +6

Additional buildings:
Commercial Zone on all non-capital colonies
50% chance of unity-producing building (Authochthon, Temple, etc.) on non-capital colonies

Update: 29 jun 2019 om 15:50

Initial Upload

Update: 15 dec 2018 om 13:41

Updated to 2.2.2.

Update: 7 sep 2018 om 14:17

Initial Upload