Stellaris

Stellaris

[Abandoned] Stronger Advanced AI Starts [2.8.*]
Showing 1-6 of 6 entries
Update: 12 Nov, 2020 @ 11:00am

Update: 20 May, 2020 @ 1:15am

Update: 24 Mar, 2020 @ 9:16pm

Extra Warships Min: 15 -> 12
Extra Warships Max: 25 -> 28
Extra Systems Min: 10 -> 8
Extra Systems Max: 18 -> 15
Colony Chance (per starting system): 95% -> 75%
Always Colonize (Starting) System Above Habitability: 65% -> 75%

Added additional starting resources:
Minerals: +500
Energy: +500
Alloys: +250
Influence: +100
Food: +500
Consumer Goods: +250

Extra Pops: +1 to around +6

Additional buildings:
Commercial Zone on all non-capital colonies
50% chance of unity-producing building (Authochthon, Temple, etc.) on non-capital colonies

Update: 29 Jun, 2019 @ 3:50pm

Initial Upload

Update: 15 Dec, 2018 @ 1:41pm

Updated to 2.2.2.

Update: 7 Sep, 2018 @ 2:17pm

Initial Upload