Divinity: Original Sin 2

Divinity: Original Sin 2

OdinCore - Mod Services
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Aggiornamento: 7 ago 2022, 7:42

Version 1.3.0
Implemented some changes to support updates to a couple of my mods.

Aggiornamento: 15 gen 2021, 6:23

Version 1.2.5
Implemented some changes to support v1.2.0 of my Spectre Class mod. This patch includes new Sickle weapons, and various damage tweaks (including Agony damage).

Aggiornamento: 19 lug 2020, 4:34

Version 1.2.4
Implemented a new Odinomicon book menu for my Enhanced Summon Scaling mod, allowing you to toggle whether enemy Summons receive the Boon effects and bonuses.

Aggiornamento: 6 lug 2020, 10:55

Version 1.2.3
Various stat changes to my Aerotheurge, Hydrosophist, and Geomancer Class Overhaul mods. A number nerf to Scorch was included in this patch also.

Balance Improvements:

  • Status: Scorch
    • Tweaked damage curve from 3>11>18>26>34 to 4>10>16>22>28.

Aggiornamento: 26 giu 2020, 7:29

Version 1.2.2
Full implementation and release of my new Scoundrel Class Overhaul mod.

Aggiornamento: 20 apr 2020, 3:40

Version 1.2.1.4
Minor bugfixes to Firebrand and Venom Coating auras.

Bug Fixes:

  • Fixed an issue where Firebrand and Venom Coating auras were infinitely-stacking with each other.

Aggiornamento: 27 mar 2020, 9:02

Version 1.2.1.3
Minor balance tweak to the Undead Overlord status from my Necromancer Overhaul.

Other Improvements:

  • Reduced the Max Summon Count boost from 3 to 2 (as intended) on the Undead Overlord status.

Aggiornamento: 21 mar 2020, 11:56

Version 1.2.1.2
Added some new icons for my Enhanced Summon Scaling mod.

Other Improvements:

  • Added some new icons for my Enhanced Summon Scaling mod. Check it out here!

Aggiornamento: 17 mar 2020, 10:39

Version 1.2.1.1
Icon change for Savage Hunter.

Other Improvements:

  • Changed the icon for the Savage Hunter skill from my Huntsman Class Overhaul mod.

Aggiornamento: 24 feb 2020, 5:17

Version 1.2.1
Full implementation and release of my new Huntsman Class Overhaul mod.