Divinity: Original Sin 2

Divinity: Original Sin 2

OdinCore - Mod Services
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Update: 7 Aug, 2022 @ 7:42am

Version 1.3.0
Implemented some changes to support updates to a couple of my mods.

Update: 15 Jan, 2021 @ 6:23am

Version 1.2.5
Implemented some changes to support v1.2.0 of my Spectre Class mod. This patch includes new Sickle weapons, and various damage tweaks (including Agony damage).

Update: 19 Jul, 2020 @ 4:34am

Version 1.2.4
Implemented a new Odinomicon book menu for my Enhanced Summon Scaling mod, allowing you to toggle whether enemy Summons receive the Boon effects and bonuses.

Update: 6 Jul, 2020 @ 10:55am

Version 1.2.3
Various stat changes to my Aerotheurge, Hydrosophist, and Geomancer Class Overhaul mods. A number nerf to Scorch was included in this patch also.

Balance Improvements:

  • Status: Scorch
    • Tweaked damage curve from 3>11>18>26>34 to 4>10>16>22>28.

Update: 26 Jun, 2020 @ 7:29am

Version 1.2.2
Full implementation and release of my new Scoundrel Class Overhaul mod.

Update: 20 Apr, 2020 @ 3:40am

Version 1.2.1.4
Minor bugfixes to Firebrand and Venom Coating auras.

Bug Fixes:

  • Fixed an issue where Firebrand and Venom Coating auras were infinitely-stacking with each other.

Update: 27 Mar, 2020 @ 9:02am

Version 1.2.1.3
Minor balance tweak to the Undead Overlord status from my Necromancer Overhaul.

Other Improvements:

  • Reduced the Max Summon Count boost from 3 to 2 (as intended) on the Undead Overlord status.

Update: 21 Mar, 2020 @ 11:56am

Version 1.2.1.2
Added some new icons for my Enhanced Summon Scaling mod.

Other Improvements:

  • Added some new icons for my Enhanced Summon Scaling mod. Check it out here!

Update: 17 Mar, 2020 @ 10:39am

Version 1.2.1.1
Icon change for Savage Hunter.

Other Improvements:

  • Changed the icon for the Savage Hunter skill from my Huntsman Class Overhaul mod.

Update: 24 Feb, 2020 @ 5:17am

Version 1.2.1
Full implementation and release of my new Huntsman Class Overhaul mod.