DayZ
Community-Online-Tools
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Update: 12 mrt 2024 om 6:36

- Moved spawn in inventory of target to separate option
- Auto-select current player when using spawn on selected player(s)

Update: 29 feb 2024 om 7:35

- Leave vehicle automatically when leaving freecam (if possible)
- Fixed a client crash when leaving freecam/spectate
- Fixed post-processing effects resetting when leaving freecam/spectate
- Allow choosing between chat message or notification when messaging player
- Spawning object on cursor will spawn in inventory of target if possible
- VehicleSpawner UI will now use DisplayName from JSON if not empty
- ItemSet spawner UI readability improved

Update: 29 dec 2023 om 5:33

- Added confirmation for deleting vehicles from vehicle manager
- Added admin to player messaging
- Fixed invisible players voice could not be heard by other players if the invisible players were not admins and moved from their original position
- Fixed weapons without internal or external mag or multiple muzzles not being chambered if spawning with attachments from object spawner (consistency)
- Fixed object spawner preview not being constrained by widget bounds
- Fixed spawn with attachments from object spawner not ignoring hidden slots
- Fixed spawn with attachments from object spawner not filtering by the same criteria as the item list (consistency)

Update: 22 dec 2023 om 5:30

HypeTrain support, repair anything via ESP, fixed vehicle meta failing to serialize after reconnect

Update: 11 dec 2023 om 10:25

Fixed issues with dropdown lists, show Expansion covers in vehicle manager, sort vehicles by name + netID, support more than 100 list entries

Update: 18 nov 2023 om 2:22

Fixed not being able to move while invisible

Update: 16 nov 2023 om 10:29

Fixed no confirmation for DEL keybind, improved spectator cam, added support for custom liquid types to object spawner

Update: 7 nov 2023 om 4:39

Reupload of same files

Update: 7 nov 2023 om 2:31

DayZ 1.23 compatibility update

Update: 29 aug 2023 om 5:18

=== Object spawner
- Remember search text
- Changed quantity and health boxes to sliders
- Added "state" dropdown (food/liquids etc.)
- Added "unsafe" object toggle
- Added spawning object by double-clicking list entry
- Added copying object info in various formats (raw, types.xml, Expansion Market)
- Fixed potential crash when spawning gun with mag/ammo if custom mags/ammo types are provided by a 3rd party mod which is not loaded
- Object preview can now be rotated by dragging with mouse

=== Player Management
- Added "copy orientation" button
- Changed name, Steam ID and GUID text fields into buttons that copy to clipboard when clicked
- Added Steam profile button
- Hunger/thirst are disabled while in godmode
- Improved unlimited ammo to be more reliable
- Electrical devices don't consume power while in godmode
- Colored sliders for health/blood/stamina etc.
- Added keybinds for toggling godmode (default U) and healing self

=== Vehicle Management
- Show last driver UID if Expansion Core is loaded

=== Camera
- Added Exposure, Vignette and Chromatic Aberration controls
- Holding ALT while spectating enables freelook
- Added cinematic camera functionality
- Recursively set head attachments invisible when spectating in 1st person

=== ESP
- Added option to include all objects (warning: slow)
- Default refresh time changed from 1 to 5 seconds
- Added Move To Cursor action
- Fixed ESP widgets only being hidden but not removed after clearing ESP (performance)
- Improved ESP widgets drawing performance (action controls will only be created when expanding)
- Added copy/paste position/orientation
- Added copying object info in various formats (raw, spawnabletypes.xml, Expansion Market)

=== Misc
- Support SteamID filenames when loading permissions
- Display different icon on map for selected players
- Better checkboxes (box left of label)
- Removed "Player has no identity" log on player killed by NPC/AI
- Scrolling with the mousewheel over a number input while focused will increment/decrement
- Improved TP menu