DayZ
Community-Online-Tools
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Update: 19 nov 2020 om 3:27

Removed (temp) VPP feature that wasn't meant to be pushed until next week :)

Update: 19 nov 2020 om 3:05

1.10 support

additions in development, just busy right now

Update: 5 aug 2020 om 7:13

Added:
- Russian Localisation
- Simplified Localisation

Fixed:
- Common reproducable client crash

Update: 10 jul 2020 om 10:20

Added:
- Fullmap ESP
- Delete multiple objects at once
- French localization

Fixed:
- VPP incompatibility
- Spawning in AI
- (DaOne says this is a VPP issue but I also found a possible cause in COT) Possible source of server freezing on start up

Update: 10 jul 2020 om 8:13

Fixed:
- VPP

Update: 10 jul 2020 om 7:46

Added:
- Webhooks for most admin actions
- Webhooks for when a player gets hit
- Webhooks for when a player dies
- Localisation (just in English at the moment)
- Checkbox to freeze/unfreeze a player
- Checkbox for a player to have unlimited ammo
- Configuration file (CPP) reader (not properly working)
- UIActionDropdownList view type

Tweaked:
- ESP box will no longer automatic clear once you leave the radius specified/network bubble

Fixed:
- Loss of permissions on respawn
- Teleporting dead people
- Removed some script errors

Webhooks can be configured like the following https://pastebin.com/AR3Bk9E5 where there can be multiple connections. Say you want players to see when the weather is changing but want another channel for every admin action to be logged in or you want this information to be logged across multiple discord servers.

Update: 5 jul 2020 om 19:58

RE found fix for crash on respawn related to SIMULATE event
Fix for not being able to adjust position, health and orientation of ESP object

Update: 4 jul 2020 om 7:38

Fixed reproducible client crashes when pressing escape key or using ESP

Added a way to construct basebuilding using ESP

Update: 3 jul 2020 om 1:24

Added asserts everywhere to identify what is NULL
Fixed not being able to delete entities through the object form

Update: 2 jul 2020 om 23:14

Added logging and restructed references, made some classes Managed.