Stellaris

Stellaris

Dynamic Difficulty : More Modifiers
Viser 51–60 av 65 bidrag
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Oppdatering: 29. juni 2019 @ 2.45

Crime percentage modifier now from -100% to 200%
Added additive crime modifier: From -50 to 100

Oppdatering: 23. juni 2019 @ 1.47

Added crime modifier

Oppdatering: 5. juni 2019 @ 9.48

updated to 2.3.*
3 modifier names changed in accordance to changes in the base game

Oppdatering: 6. mars 2019 @ 10.39

added eternal empire

Oppdatering: 9. feb. 2019 @ 2.47

extra modifier range on weapon speed and range

Oppdatering: 9. feb. 2019 @ 2.45

Strongly increased modifier range

Oppdatering: 3. feb. 2019 @ 3.36

Fixing an event that created some error messages at the start of a new game (had no effects other than writing a bit to the error log).

Oppdatering: 7. jan. 2019 @ 23.35

added research alternatives modifier

Oppdatering: 6. jan. 2019 @ 6.52

Removed trade collection/protection stuff since it broke the trade system if activated ("thanks" Paradox for implementing trade collection in such a broken way). Added base trade protection.

Oppdatering: 5. jan. 2019 @ 8.26

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