Stellaris

Stellaris

Dynamic Difficulty : More Modifiers
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Uppdatering: 29 jun, 2019 @ 2:45

Crime percentage modifier now from -100% to 200%
Added additive crime modifier: From -50 to 100

Uppdatering: 23 jun, 2019 @ 1:47

Added crime modifier

Uppdatering: 5 jun, 2019 @ 9:48

updated to 2.3.*
3 modifier names changed in accordance to changes in the base game

Uppdatering: 6 mar, 2019 @ 10:39

added eternal empire

Uppdatering: 9 feb, 2019 @ 2:47

extra modifier range on weapon speed and range

Uppdatering: 9 feb, 2019 @ 2:45

Strongly increased modifier range

Uppdatering: 3 feb, 2019 @ 3:36

Fixing an event that created some error messages at the start of a new game (had no effects other than writing a bit to the error log).

Uppdatering: 7 jan, 2019 @ 23:35

added research alternatives modifier

Uppdatering: 6 jan, 2019 @ 6:52

Removed trade collection/protection stuff since it broke the trade system if activated ("thanks" Paradox for implementing trade collection in such a broken way). Added base trade protection.

Uppdatering: 5 jan, 2019 @ 8:26

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