Counter-Strike 2

Counter-Strike 2

Gulf
Showing 1-4 of 4 entries
Update: 19 Dec, 2013 @ 7:44am

Far too many changes to list

Update: 29 Sep, 2013 @ 2:29pm

- General bug fixes and visual tweaks (radar currently broken)
- New skybox and increased ambient light
- Soundscapes added
- Redesigned 'banana' area into a shape that less resembles a banana
- Added connector between 'new banana' and t-mid tunnel area
- Added connector between t-warehouse and t-mid tunnel area
- Redesigned the terrorist side of mid, removing some silly angles in place of adding new ones
- Added connector between out-b and back of t-mid
- Reintroduced the ability for players to ascend the scaffolding outside the warehouse-loading-area, near terrorist spawn
- Modified CT mid overpass to allow players to jump up without needing a boost, thus increasing the number of paths to the B bombsite for a player in the mid area
- Fixed several cases of static level hitboxes blocking thrown grenades and gunfire in an unintuitive way
- Added doors to both toilets for consistency

Update: 27 Sep, 2013 @ 7:10am

- General bug fixes and visual tweaks
- Minor radar changes to improve readability
- Catwalk at the B bombsite has been modified to improve the flow and level of play
- As a result of changes at the B bombsite; removed railing sections at B catwalk to allow movement without the need for a boost
- Added crates to give players moving towards bombsite B the opportunity to avoid being seen immediately by the defenders inside B
- Doors at CT mid and the T side of the B tunnels now start the round already opened
- Added crate outside of B tunnels to block the view of players inside the tunnels into the B site when the doors were opened into the tunnels
- Railing section at CT spawn stairs has been removed to improve the flow towards CT mid and the A site, without the need to make the awkward and annoying jump every time
- Improved lighting in doorway above CT mid, to increase player visibility when viewed from inside the B bombsite or from the A to Mid connector
- Closed toilet door now correctly indicates that it is unoccupied

Update: 24 Sep, 2013 @ 9:14am

Initial commit.

- Map now features a (beta) Radar, to enable smoother playtesting