Garry's Mod

Garry's Mod

JMod
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更新:2024 年 7 月 5 日 @ 下午 11:57

JMod Patch pushed, primarily bug fixes and QoL fixes. Notably, the flamethrower throws flames now.

更新:2024 年 7 月 4 日 @ 下午 6:41

July 4th Update:
Features / Machines
- Flamethrower, a new armor/weapon that you wear on your back and provides a powerful bunker clearing weapon
- Resource cookoff, resources that can burn will, and some resources will violently react to being on fire
- You can now modify the EZ Sprinkler to shoot fire
- EZ sprinkler semi-realistc water effects
- Nuke rocket, a new super-heavy rocket for decimiating your enemies from a distance
- EZ Torpedo, a bomb-rocket hybrid that propells through the water towards it's enemy, compatible with bomb bay
- Rocket Pod, a device for easily loading up on rockets and firing them off in a repeatable manner
- Changed format of most (non-looping) sounds from .wav to .ogg, saving storage space
- Also compressed some textures
- TNT can now be stuck to walls and entities like the time bomb and det-pack
- IFAK now has multiple uses
- Fireworks to celebrate holidays with! Alt+E to bury in ground and then launch like a rocket, careful not to catch things on fire with it

QoL Improvements
- Balanced seasonal events
- FIREHAZARD OPTIMIZATION!! You can now detonate more than one incendiary device at a time without severe perf hits
- Firehazards will also release gas (deadly smoke) in confined spaces
- Holding Alt allows you to use the shortest length when connecting EZ machines
- You can now Alt+Use on resource ents to fill up weapons that take resources (Toolbox, Flamethrower, etc.)
- Improved the connection menu for EZ power banks and power producers
- Improved fragmentation explosions slightly
- You can put EZ sea mines in the bomb bay for EZ water surface area denial
- All melee tools now use a new melee base improving quality with higher ping
- RTG doesn't release as many fallout particles on destruction
- Moar LVS compat
- Increased corpse stay time multiplier from seconds to minutes
- Slowed down gas particles and capped their speed, no more gas teleporting to the edge of the map or outside of it
- Oil barrel now floats :D
- Aid Box now spawns all items over time to help reduce perf impact on opening it
- If the EZ Rocket Motor is attached to a bomb, it will drop it before launching, no more keybind finagling
- You can put out fires by causing a large enough explosion nearby (it robs the oxygen)
- Scrounge props have less chance of being broken and being stuck in displacements now
- Antlions will try to eat corpses

Console Commands
- jmod_ez_armoraction now applies [action] to all slots if no slot is defined

Bug Fixes
- Fixed some aid box errors
- Fixed not being able to arm mini-nades from inventory
- Many fixes for EZ machines having resource value fruad
- Fixed many issues related to EZ inventory
- Some persistece fixes for machines and misc. ents
- Fixed issue with overflashbanging
- Fixed corn textures
- Sleeping bag will no longer create infinite prisoner pods
- JMod will create a new config file again if it doesn't exist again
- EZ entities that have a custom bouancy will reset it properly when dropped by the player
- Pistol reload sound will no longer torcher your left ear
- Fixed some ownership issues with producing resources
- Made Timebomb LCD visible in dark corners

For Devs
- Added all JMod hooks to the GitHub Wiki so you can properly use them

更新:2024 年 4 月 6 日 @ 下午 5:32

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更新:2024 年 4 月 6 日 @ 下午 12:01

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更新:2024 年 3 月 30 日 @ 上午 10:58

- easter egg spawn reduced by 80%
- added config option to disable seasonal events entirely

更新:2024 年 3 月 17 日 @ 下午 10:44

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更新:2023 年 12 月 26 日 @ 下午 11:05

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更新:2023 年 12 月 24 日 @ 上午 12:13

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更新:2023 年 12 月 23 日 @ 下午 11:27

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更新:2023 年 12 月 23 日 @ 下午 10:21

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