Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Huntsman Class Overhaul [REQUIRES NORBYTE'S SCRIPT EXTENDER]
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Aktualizacja: 18 marca 2020 o godz. 3:44

Version 1.0.4
Improvements to Savvy Hunter and some QoL improvements.

Balance Improvements:

  • Savvy Hunter:
    • Will now always refund basic Grenades thrown whilst using the ability.
    • No longer refunds non-basic grenades.
    • Basic grenades have updated tooltips[i.imgur.com] to better identify them.

Other Improvements:
  • Improved Power Shot's tooltip slightly.
  • Improved coding for Power Shot, increasing reliability when used with lots of mods active.

Aktualizacja: 10 marca 2020 o godz. 13:25

Version 1.0.3
Improvements to Animal Companions and Natural Bond.

Balance Improvements:

  • Natural Bond:
    • No longer de-toggles when your current Animal Companion dies or is re-summoned.
  • Animal Companion:
    • Increased base vitality, armour, and magic armour on each companion for both pre-10 and post-10 Summoning.
    • Noctis now has access to Favourable Winds at all levels. They also have access to Blitz Attack (dealing Piercing damage) at Summoning 10.
    • Elkahoof now has access to Battering Ram at all levels. They also have access to Chain Heal (Ebb and Flow if my Hydrosophist Overhaul is active) at Summoning 10.
    • Grizzle now has access to Bull Rush at all levels. They also have access to Enrage at Summoning 10.

Aktualizacja: 1 marca 2020 o godz. 2:13

Version 1.0.2.1
Fixed an issue whereby Natural Bond was sharing damage with all of your Animal Companions who were slain in battle, effectively turning you into a super tank.

Bug Fixes:

  • Fixed an issue whereby Natural Bond was exponentially reducing damage taken.
    • NOTE: The first time you load a save, your Animal Companion will be de-summoned for important cleanup steps. This only occurs the first time you load a save, and subsequent reloads won't have this caveat.

Aktualizacja: 28 lutego 2020 o godz. 15:21

Version 1.0.2
Minor bug fixes and a slight buff to vitality on Animal Companions.

Bug Fixes:

  • Fixed an issue whereby deactivating the Natural Bond skill whilst it is toggled-on would not remove the status from the player and the animal companion.
  • Fixed an issue whereby Riad would use Drana's dialogue from my Necromancer Overhaul if both are active.
  • Fixed an issue where using a certain unique bow from the Bonus Uniques mod would cause the Seeking Arrows skill to fire an infinite number of homing arrows.

Balance Improvements:
  • Animal Companion:
    • Increased base vitality on each companion by a small amount.

Other Improvements:
  • Changed the talent on the Tracker preset to be Pet Pal instead of Arrow Recovery for thematic purposes.
  • Added some additional descriptions in blue to a handful of new skills for tooltip clarity.

Aktualizacja: 26 lutego 2020 o godz. 11:15

Version 1.0.1
Skill improvements to Pin Down, bugfix to Reaction Shot, improvements to Animal Companions traversal outside of combat, minor tweaks. Also added LeaderLib compatibility for the Tracker preset class.

Bug Fixes:

  • Fixed an issue where enemies were still able to jump out of the new Reaction Shot.
  • Fixed a minor issue whereby the player sporadically did not perform the whistle animation after calling an Animal Companion to your side.

Balance Improvements:
  • Pin Down:
    • Reduced AP cost from 3 to 2.
    • Reduced damage from 130% to 90% weapon damage.

Other Improvements:
  • Animal Companions will now teleport to their owner shortly after they climb a ladder outside of combat. This means you don't need to resummon them when you're going to high places.
  • Added a whistle sound effect which plays whenever you call an Animal Companion to your side.
  • Added LeaderLib preset menu compatibility for the Tracker preset.

Aktualizacja: 24 lutego 2020 o godz. 5:14

Version 1.0.0
Mod released! Hope you all love this mod as much as I do. It's good to be back :)