Stellaris

Stellaris

Fatherland: Colonial Empires
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Uppdatering: 20 jun, 2021 @ 23:45

Uppdatering: 28 apr, 2021 @ 4:19

* Improved startup menus for UI Overhaul compat

Uppdatering: 28 apr, 2021 @ 3:41

Fixed descriptor to set mod to 3.0 instead of 2.8 compat

Uppdatering: 28 apr, 2021 @ 3:15

3.0 Update
* Fixed many issues caused by changes to PDX scripting in 3.0, allowing the mod to work for 3.0
* Added 'Recent Colony World' modifier on Rogues/Hegirans settling a world. This should prevent the same world from being settled over and over (mostly in the case of it being in a dangerous system where they're insta killed)
* Minor localisation fixes

Uppdatering: 21 mar, 2021 @ 21:43

Fixes issues with machine intelligence AIs spawning without machine trait, also several localisation fixes and menu tweaks.

Uppdatering: 17 mar, 2021 @ 17:06

Minor starting menu tweaks and new presets, should make it easier to jump straight in.

Uppdatering: 24 feb, 2021 @ 16:59

Uppdatering: 22 feb, 2021 @ 22:34

* Fixed numerous localisation issues (grammar, spelling etc)
* Added new Synth Revolt rogue colony type
* bug fixes and minor changes

Uppdatering: 18 feb, 2021 @ 19:58

Uppdatering: 16 feb, 2021 @ 21:30