DayZ
DayZ-Dog
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Uppdatering: 30 jan @ 9:51

- small fix of AI targetting

Uppdatering: 15 sep, 2024 @ 4:40

- fixed feeding action broken by latest game hotfix
- fixed taming process to not allow feed multiple dogs in same time
- added Bitterroot territory

Uppdatering: 20 aug, 2024 @ 8:55

- fix nullpointer after game hotfix

Uppdatering: 29 jul, 2024 @ 2:21

- dog can now bite crawling infected
- fixed proxy of mouth for boxer dog
- updated chinese translation
- added feature Name of Dog - you can name it once (Thx freeman for layout)
- added dog stats - now you can see how many infected and animals yours dog caught

Uppdatering: 31 maj, 2024 @ 4:46

- workaround of problem introduced in 1.25 (storing dogs in dog houses)

Uppdatering: 26 maj, 2024 @ 0:18

- fixed rvmat, so dead dog now show red dot instead green (Thx Ondra)
- added new IK anims for holding kits (Thx DaveCZE)
- added scripted command to make WIP Puppy static

Uppdatering: 16 mar, 2024 @ 5:15

- fixed possible crash when dog encircled by infected (Thanks ujniher for testing)
- added very simple fight logic, to improve fight ability of dog against infected

Uppdatering: 3 feb, 2024 @ 1:46

- added hungarian translation
- fixed fire geometry of some dogs

Uppdatering: 4 jan, 2024 @ 1:31

- fixed most annoying bug (losing dog attachments while logout or unexpected server restart)

Uppdatering: 28 dec, 2023 @ 1:58

- added missing classes for dog previews
- added new dogs to xml event file