RimWorld
Toggleable Overlays
30개 중 11~20개 표시 중
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업데이트: 2022년 11월 25일 @ 오후 3시 30분

Update
- You can now toggle-hide the following: Fuel gauge bars (for example the one on the pod launcher), wind speed bar (on the wind turbine), toil bars (this is the progress bar that shows up near pawns when they work on something, be it crafting, tending, or even giving a speech).
- There's also a "hide all bars" setting to remove any misc bars (for example the battery charge bar), blocking the bar drawer at the highest level.
- The vanilla code loop that is responsible for printing all the labels can now be replaced with an optimized version. This can improve the overall mod performance by about 30%. You can disable this should you encounter a mod conflict with its use.
- Now any features you do not use will be handled in a cleaner way, as far as the harmony patching goes.

업데이트: 2022년 10월 12일 @ 오후 2시 50분

1.4 support (no changes needed)

업데이트: 2021년 11월 11일 @ 오후 8시 59분

New
- Added a toggle mode to the quickview feature (the ctrl key, by default). When enabled, you can just press the quickview button once instead of needing to hold the key down.

업데이트: 2021년 11월 6일 @ 오전 11시 04분

Just a typo fix

업데이트: 2021년 10월 28일 @ 오후 8시 28분

Forgot that slag counts as chunks too. Tweaked the filter to account for *all* chunk types.

업데이트: 2021년 10월 28일 @ 오후 8시 20분

Added support for any mods that make chunks stackable

업데이트: 2021년 10월 26일 @ 오전 4시 00분

Some hefty performance optimizations, around 25% faster overall.

업데이트: 2021년 10월 25일 @ 오후 5시 53분

- Added support for broken down buildings overlays
- Minor code optimizations
- Reformatted all the language keys to standardize them

업데이트: 2021년 10월 10일 @ 오후 6시 00분

Camera filter fix

업데이트: 2021년 10월 3일 @ 오전 8시 16분

Technical update
- This mod no longer uses a GameComponent for its code, instead using a harmony patch. This reduces overhead when other mods need to do component lookups.
- Update to the translation keys.
- Update to about.xml load order instructions.