RimWorld

RimWorld

Cherry Picker
Näytetään 61–70 / 105
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Päivitys: 4.12.2021 klo 2.50

New
- You can now remove SpecialThingFilterDefs, like for example "Allow Burnable" or "Male Only". The removal of these defs can also have a positive impact on performance due to reducing the amount of hauling checks.

Päivitys: 3.12.2021 klo 18.23

Load order stuff
- The order in which this mod processes the database has been changed. It will now try to process the def database before other mods have a chance to try and cache things from it. It will then run a second time after all mods have done their thing to check if any defs were dynamically generated (like for example auto-generated seeds from Seeds Please).

In general this mod should be near the top of the load order list, so it can process def removals before mods initialize.

Päivitys: 3.12.2021 klo 5.45

- Improvements to removing medicines.
- Improvements to animal removal.

Päivitys: 2.12.2021 klo 17.00

Update
- You can now remove MetalBreakDefs, like for example the tantrum.

Päivitys: 2.12.2021 klo 16.39

Update
- You can now remove BiomeDefs. However, the removal of some vanilla biomes may cause some errors on world gen.

Päivitys: 1.12.2021 klo 21.43

Just a change to the about.xml to mark that Vanilla Expanded Framework should load after this mod, due to the way VEF handles recipe inheritance.

Päivitys: 27.11.2021 klo 20.13

New
- You can now remove Backstories. Backstories are not definitions, like everything else, so this feature works a bit differently under the hood. Don't hesitate to report any bugs if you spot something.

Päivitys: 27.11.2021 klo 2.10

Adjustment to the error reporting to make it more obvious if something went wrong processing your removed defs list.

Päivitys: 27.11.2021 klo 1.33

Update
- The removal of research projects is no longer restricted to dead end projects. You can now remove any research. If it was a prereq to something else, it will adopt the removed defs prereqs, and if it can't do that then it won't have any prereqs.

Päivitys: 23.11.2021 klo 20.58

New
- Another big revision to how the mod processes def removals. It now keeps better track of what it has already processed, which allows it to more selectively analyze individual removals.

This allows some defs to be restored without requiring a game restart, depending on the complexity of their removal. For example, the Bottom Bar Buttons can be added or restored without needing a game restart now.

It may also prompt if a save reload is required if removing something while a save is loaded.