RimWorld

RimWorld

Cherry Picker
Showing 1-10 of 105 entries
< 1  2  3 ... 11 >
Update: 23 May, 2023 @ 10:20am

v1.0.62
- Fixes an NRE that could occur with certain modlists.

Update: 10 May, 2023 @ 6:15pm

v1.0.61
- TattooDef removal was missing the language keys in that previous upload. Fixed!

Update: 10 May, 2023 @ 5:54pm

v1.0.60
- New: You can now remove TattooDefs.
- Fix: Operations dropdown menu sometimes failing to open.
- Code refresh: This bug took awhile to track down. So long, in fact, that I was stuck looking at cherry picker's code long enough that I started doing some major surgery on it to streamline the process. The code has been largely refreshed, performs better, and the DLL comes in lighter about 10% smaller.
- Improvement: Apparel removal should work better now for custom coded modded apparel.
- Performance: Cherry picker only uses a few harmony patches and otherwise tries to remain hands-off once the game is going. There are a few unavoidable patches. Of those patches, the worst of 'em has been removed after reworking a few things that render it no longer needed.

Update: 13 Apr, 2023 @ 1:06pm

v1.0.59
- You can now remove InteractionDefs. These are things like chitchat, deep talk, and other interactions between pawns. Note that this removal only works for randomized interactions. Hardcoded interactions won't effectively be removed.
- Performance: Cherry Picker now only patches the IsStuff method if you actually removed a relevant def, eliminating harmony overhead.
- Improved cache control to reduce memory footprint.

Update: 2 Apr, 2023 @ 2:11am

v1.0.58
- Raiders should now respect any removed drugs when they generate their inventory.

Update: 31 Mar, 2023 @ 11:16pm

v1.0.57
- You can now remove Vanilla Psycast Expanded content such as psycasts and psypaths. The new code that handles this was written by none other than the programmer of VPE - Legodude. Thanks for the contribution!

Update: 19 Mar, 2023 @ 2:34pm

v1.0.56
- Fixes single-click selection that the previous update hecked up. (The new drag selection code was technically right, but there was some interference from a stray bit of legacy checkbox code I needed to remove still. I just love working on UI stuff! xD).

Update: 17 Mar, 2023 @ 1:38pm

v1.0.55
- The checkboxes now support drag-selection. About time!

Update: 17 Feb, 2023 @ 5:44pm

v1.0.54
- Improved the handling of animal removal (wild spawning).
- In the mod options UI, there is now a tooltip for each line item providing a bit of information.

Update: 28 Jan, 2023 @ 12:41am

v0.53
- Added a content pack filter drop-down button, next to the def type button.
- Replaced the search filter with a RimWorld standard search widget as seen in other UI windows.