RimWorld

RimWorld

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Uppdatering: 26 jan, 2023 @ 19:31

v0.52.1
- Fixes errant types from being listed on the new filter.

Uppdatering: 26 jan, 2023 @ 2:13

v0.52
- New feature: Def type filtering and explanation. Before you had to filter with the search box. There is now a drop-down button to view all def types, and if you mouseover you'll be given some info on what that def type is.

This is the first of a few UI improvements I plan on making.

Uppdatering: 23 jan, 2023 @ 13:01

v0.51
- You can now remove WeaponTraitDefs. These are the traits that persona weapons use.

Uppdatering: 16 jan, 2023 @ 15:04

v0.50
- Improvements to the removal of research projects. This should help better support mods like Research Reinvented.

Uppdatering: 8 jan, 2023 @ 21:39

New
- You can now remove RaidAgeRestrictionDefs, of which there is only 1 in the game. It's the def type responsible for children being spawned as raiders.

Uppdatering: 5 dec, 2022 @ 16:50

- Did a deep dive to figure out how ruins were selecting their stuff material. They should now respect removed materials.
- Minor performance improvements regarding the few harmony patches this mod uses.

Uppdatering: 1 dec, 2022 @ 8:17

Boss groups now respect removed pawn kinds

Uppdatering: 30 nov, 2022 @ 16:43

Fixes bug in which some removed items may still show in the filters.

Uppdatering: 27 nov, 2022 @ 17:31

Improves removal of research project defs, which may fix some red errors on save load.

Uppdatering: 26 nov, 2022 @ 3:57

NRE fix