Counter-Strike 2
facade
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Обновление: 8 мар. 2015 г. в 14:30

Updated Radar Image

Обновление: 4 мар. 2015 г. в 22:39

Changes based on community input:

Light added to upper B for better visibility.
Fixed models that should have been penetrable.
Dumpster has been filled to prevent camping.
Changed texture on bridge to improve visibility.

(Thanks to: Acadium, _frantic, Luthery, actyr)

Other changes:

Lighter paint in offices to improve readability, and fix overly claustrophobic player
Opened choke area in offices up.
Changed texture in A hut to improve visibility.
Various minor visual changes.
Fixed clipping in locations where bomb could be lost.
Added toe cover to truck at CT ramp to B.
Whats that in the sky? A bird? A plane?... Nope just a bird.
Saw a deer Wait that wasnt a deer nevermind.

Обновление: 29 дек. 2014 г. в 15:20

Update radar. Fixed fade distance on props. Updated player clips in areas where bomb could be lost.

Обновление: 7 дек. 2014 г. в 14:34

Updated radar image. Updated props. Fixed misc lighting issues around the level.

Обновление: 28 ноя. 2014 г. в 10:59

Fixed sprite placement. Addational clips. Modified T-Side offices. Updated Radar.

Обновление: 26 ноя. 2014 г. в 10:50

Fixed clipping issues. Fixed areas where bomb could be lost. Various prop fixes and tweaks. Boarded up a window.

Обновление: 17 ноя. 2014 г. в 22:38

Fixed various boost spots. Fixed various areas where bomb could be lost.

Обновление: 15 ноя. 2014 г. в 16:44

Fixed various boost spots. Fixed lag spot in B.

Обновление: 12 ноя. 2014 г. в 15:16

Clipped AC units in B to fix server lag issues

Обновление: 7 ноя. 2014 г. в 17:16

Updated Radar File