Counter-Strike 2

Counter-Strike 2

Cliff
Showing 1-8 of 8 entries
Update: 29 May, 2022 @ 11:37am

* Comeback crates are now spawn correctly after half of the match.
* On round start player with C4 will have correct angle of flashlight.
* Unparented planted bomb from player, when it was carried. This fixes 2 bugs, but adds 1. It fixed wrong position of a bomb on radar, when someone was holding the bomb. Fixed nasty bug, when someone was holding a bomb and disconnected - code broke. The new bug is - the planted bomb is not predicted anymore, it will have jittery movement when player holds it. Guess I'm fine with this trade off.

Update: 29 May, 2022 @ 6:33am

* Dust was deleted. There were random crashes for clients somewhere near A site. Guess it was caused by func_dustmotes entity, that generates dust particles. Valve Software Wiki mentiones client crashes in multiplayer games, if func_dustmotes are present on a map. Will think about replacing the dust with some other particle later.

Update: 28 May, 2022 @ 5:00pm

* Removed flashlights from spectators. Spectators had flashlights, which caused players to get very scared. Sounds like a funny bug, but it actually gets very annoying.
* Planted bomb could stuck somewhere on player death. Now, on player death, bomb should be placed where dead player drops his weapons.

Update: 27 May, 2022 @ 4:45pm

Fixed the area portals on water.

Update: 27 May, 2022 @ 3:03pm

Visibility optimization.

Update: 27 May, 2022 @ 12:24pm

Update: 27 May, 2022 @ 11:39am

CS:GO didn't pack navmesh, that caused high CPU usage on first map startup. Packed the navmesh myself.

Update: 27 May, 2022 @ 10:57am