Garry's Mod

Garry's Mod

[LVS] - Framework
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Uppdatering: 3 sep, 2024 @ 10:15

v297a

  • move ion cannon sounds to tournament
  • forced first person while inside the bunker fortification when using the spawnpoint swep
  • reworked anti tank gun

Uppdatering: 2 sep, 2024 @ 23:54

v297

  • fixed bullet callback giving the incorrect trace
  • wirefences now deal damage
  • merges fists + spawnpoint swep + added some balancing to it
  • fixed third person flashlight on spawnpoint/fist sprint being unusable
  • reworked anti tank gun (panzerknacker) to be more balanced against vehicles
  • removed rocketjump from vaporizer, it is now a feature for the anti tank gun
  • added more rules related to creating spawnpoints/fortifications near enemies

Uppdatering: 1 sep, 2024 @ 9:55

v296

  • added bullet.Force1km variable to simulate penetration drop on distance
  • reworked bomb aiming reticle to better display where you hit

Uppdatering: 1 sep, 2024 @ 1:53

v295d

  • added bunker to tournament fortifications
  • fixed spawnpoint problem in elevators

Uppdatering: 1 sep, 2024 @ 1:11

v295c

  • changed default value for mouse steer return delta to 2

Uppdatering: 31 aug, 2024 @ 1:46

v295b

  • reworked spawnpoint choosing

Uppdatering: 30 aug, 2024 @ 13:28

v295

  • rebalanced money rewards

Uppdatering: 30 aug, 2024 @ 9:53

v294

  • fixed some problems with door desintigration

Uppdatering: 30 aug, 2024 @ 6:27

v293

  • fixed bullets not destroying func_breakable_surf
  • fixed small bullets not passing through grates like they should
  • reworked vaporizer to be able to destroy doors

Uppdatering: 30 aug, 2024 @ 0:37

v292b.WS

  • some fixes and rebalance related to vaporizer and super physics gun