Garry's Mod
[LVS] - Framework
Mostrando 41-50 de 376 aportaciones
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Actualización: 3 SEP 2024 a las 10:15 a. m.

v297a

  • move ion cannon sounds to tournament
  • forced first person while inside the bunker fortification when using the spawnpoint swep
  • reworked anti tank gun

Actualización: 2 SEP 2024 a las 11:54 p. m.

v297

  • fixed bullet callback giving the incorrect trace
  • wirefences now deal damage
  • merges fists + spawnpoint swep + added some balancing to it
  • fixed third person flashlight on spawnpoint/fist sprint being unusable
  • reworked anti tank gun (panzerknacker) to be more balanced against vehicles
  • removed rocketjump from vaporizer, it is now a feature for the anti tank gun
  • added more rules related to creating spawnpoints/fortifications near enemies

Actualización: 1 SEP 2024 a las 9:55 a. m.

v296

  • added bullet.Force1km variable to simulate penetration drop on distance
  • reworked bomb aiming reticle to better display where you hit

Actualización: 1 SEP 2024 a las 1:53 a. m.

v295d

  • added bunker to tournament fortifications
  • fixed spawnpoint problem in elevators

Actualización: 1 SEP 2024 a las 1:11 a. m.

v295c

  • changed default value for mouse steer return delta to 2

Actualización: 31 AGO 2024 a las 1:46 a. m.

v295b

  • reworked spawnpoint choosing

Actualización: 30 AGO 2024 a las 1:28 p. m.

v295

  • rebalanced money rewards

Actualización: 30 AGO 2024 a las 9:53 a. m.

v294

  • fixed some problems with door desintigration

Actualización: 30 AGO 2024 a las 6:27 a. m.

v293

  • fixed bullets not destroying func_breakable_surf
  • fixed small bullets not passing through grates like they should
  • reworked vaporizer to be able to destroy doors

Actualización: 30 AGO 2024 a las 12:37 a. m.

v292b.WS

  • some fixes and rebalance related to vaporizer and super physics gun