Garry's Mod

Garry's Mod

[LVS] - Framework
目前顯示第 131-140 項,共 376 項
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更新:2024 年 6 月 13 日 @ 上午 7:09

v233.WS

  • fixed a lua error that happened on passenger controled turrets when the vehicle was destroyed but health was changed to > 0
  • added ability to unlock gunner view from vehicle body in code
  • fixed a problem where the armored vehicle kill sound was extremely loud (played multiple times at the same time)

更新:2024 年 6 月 13 日 @ 上午 5:01

v232.WS

  • return combine to team 1, lets trust in peoples ability to understand the team system. (original system assumed combine were always combine, but some servers reskin their combine to be droids for example which have to be team 1)

更新:2024 年 6 月 13 日 @ 上午 4:16

v231.WS

  • added npc_zombine to team 3

更新:2024 年 6 月 13 日 @ 上午 4:09

v230.WS

  • fixed npcs not being able to see you inside vehicles
  • reworked npc relationship system, split all combine npcs to team 4 (new)

更新:2024 年 6 月 9 日 @ 上午 11:17

v229.WS

  • add missing projectile model

更新:2024 年 6 月 9 日 @ 上午 10:13

v229.WS

  • limit armor penetration max effect count

更新:2024 年 6 月 9 日 @ 上午 9:53

v228.WS

  • made armor system available for all vehicles
  • rework about how armor system works
  • added maximum limit for penetration decals
  • reworked armor hit/shield hit sound system to be less jarring on the ear when using rapid fire weapons

更新:2024 年 5 月 29 日 @ 上午 11:43

v227.WS

  • added version check for all addons
  • changed bone pose parameter naming system to make more sense

更新:2024 年 4 月 20 日 @ 上午 8:53

v226b.WS

  • force default for attack + zoom key

更新:2024 年 4 月 9 日 @ 上午 5:22

v226.WS

  • changed default bind for attack/zoom to mouse1 / mouse2 directly instead of relying on autodetect +attack1/2 bind