Garry's Mod
[LVS] - Star Wars
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Aggiornamento: 14 gen, 3:50

fixed possible problem with fakehover base after race condition fix

Aggiornamento: 14 gen, 1:02

simplified s-foil logic because the race condition fix fixed the sfoil logic and the logic was shit

Aggiornamento: 14 gen, 0:46

v101

  • fixed race condition fix causing problems in star wars fighters

Aggiornamento: 6 gen, 7:34

v100

  • fixed some problems with npc visibility in vehicles

Aggiornamento: 6 gen, 7:33

v100

  • fixed some problems with npc visibility in vehicles

Aggiornamento: 17 dic 2024, 18:11

v99

  • fix some hit detection problems related to fakehover base's wheels

Aggiornamento: 30 nov 2024, 4:25

v98

  • atte massdriver projectile now has trajectory like it should

Aggiornamento: 27 ago 2024, 5:29

v97

  • revert back to how it was because apparently the correct function does not work in this case

Aggiornamento: 27 ago 2024, 5:13

v96

  • updated atte to make use of the correct trace filter rebuild function

Aggiornamento: 12 ago 2024, 1:33

v95

  • made blast damage deal damage more consistent, specifically to fakehover base