Counter-Strike 2

Counter-Strike 2

GOLDEN
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Update: 27 Apr @ 1:58pm

- fixed clipping issues around the map
- fixed DM spawnpoints
- various small visual adjustments around the map
- asset cleanup

Update: 23 Apr @ 1:00pm

- fixed clipping in A heaven

Update: 22 Apr @ 8:12am

- removed cat from T spawn
- fixed clipping
- fixed deathmatch spawnpoints

Update: 20 Apr @ 3:24pm

[LAYOUT]

- reworked bombsite A and multiple entrances to the site
- adjusted and narrowed Mid
- various minor tweaks to angles, deep corners and sightlines
(thanks Lukyvald)

[OPTIMIZATION]

- major performance improvement (big thanks g3om and Twinnie)

[ART]

- added out of bounds and skybox environments
- improved visibility and navigation across the whole map
- added missing interior environments

[DYNAMIC PROPS]

- fixed ragdoll sleep time on dynamic lanterns and signs

[MISC]

- fixed clipping errors (thanks Chobge)
- new single-level radar
- cat

- big thanks to nolzak, eiko, Kristian, poLemin and many others for patient playtesting, feedback and debugging

Update: 9 Feb @ 1:54pm

- fixed flipped signs and textures (thank you Darivan)

Update: 8 Feb @ 7:57pm

- pretty much everything has been updated :)

Update: 24 Jan @ 4:20am

- art pass work in progress

Update: 14 Nov, 2024 @ 7:09am

- updated layout
- started art blockout

Update: 14 Nov, 2024 @ 7:05am

- updated layout
- started art blockout

Update: 3 Aug, 2024 @ 3:37pm

- fixed clipping bug at B entrance