Garry's Mod
The Prone Mod - wOS
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更新: 2016年11月25日 @ 14時49分

The Thanksgiving update as arrived!

Changes
  • Proper prediction! (This is a big deal)
  • Major optimizations
  • Micro optimizations ;)
  • Restructed and organized code
  • CW2 support

Though it may not seem like plenty of new features were added these changes will make the addon run much smoother and be much more stable.

更新: 2016年11月19日 @ 18時36分

Changes
  • Moved view transitions to clientside.
  • Fixed a viewoffset bug.
  • Fixed bug if you were getting out of prone and got stuck under
    something again.

更新: 2016年11月15日 @ 21時32分

Changes
  • Fixed a bug due to metatables being silly. (Thanks to Wyozi for reporting it and Rynoxx and Viz for the fix)
  • Added a validity because you never know.

Really nothing big this update. Still looking into the Linux crash and addon incompatibilities. Will definitely have news on the topic this coming Thanksgiving break. Sorry for the wait everyone!

更新: 2016年11月13日 @ 13時18分

Changes
  • Removed ACT enums from the models to fix NPCs from going prone
  • Optimizations
  • Added documentation to prone_init.lua
  • Temporary fix for the view bouncing slightly while prone
  • Ensured a Linux crash causing case can never be reached

更新: 2016年10月26日 @ 21時25分

Changes
  • Fixed the crash bug affecting linux servers.

更新: 2016年10月26日 @ 17時29分

Changes
  • Refactored and reviewed all of the code
  • Bug fixes
  • Networking improvements
  • Temporarily removed crouch up and crouch down animations

更新: 2016年10月26日 @ 12時18分

Changes
  • Small TTT bug fix.

更新: 2016年10月26日 @ 11時44分

Changes
  • Fixed a bunch of bugs.
  • Minor optimizations.

更新: 2016年10月25日 @ 12時45分

Changes
  • Switched back to NW1Vars just in case NW2Vars are still unstable.

更新: 2016年10月25日 @ 12時41分

Changes
  • Fixed bug with compatibility mode always being on on clients.