Garry's Mod
Cel Shading Tool
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 11 ธ.ค. 2021 @ 10: 52am

- Rename the autorun file to avoid addon conflicts

อัปเดต: 4 ธ.ค. 2021 @ 7: 20pm

- Rename CST to CSTool to try to avoid random addon incompatibilities

อัปเดต: 23 มิ.ย. 2021 @ 12: 15pm

- Mod updated to work on current GMod;
- Fixes on the menu.

อัปเดต: 1 ธ.ค. 2020 @ 5: 43am

- General refactoring
- Fixes around GM 12 halos
- Better validations and checks
- Enhanced performance
- Added "!cst" chat command (by Dom)
- Improved English

อัปเดต: 16 พ.ย. 2017 @ 6: 40pm

English...

อัปเดต: 16 พ.ย. 2017 @ 6: 14pm

Changed: better texts;
Changed: better coding;
Changed: minor interface rearranges for better usability;
Changed: keeps the window state on close;
Changed: the restart button does its job without closing the window;
Added: checkbox to enable GMod 13 halos additive rendering;
Added: checkbox to enable GMod 13 halos rendering through the map;
Added: option to disable GMod 12 halos second layer;
Added: GMod 12 halos second layer now is configurable like the first one;
Added: GMod 12 halos second layer now has a option to fallow the first layer shake;
Added: checkbox to make the textures automatically use the halos color;
Removed: strange math on GMod 13 halos code;
Fixed: the R key was not cleaning the color applied while in the Sobel mode;
Fixed: minor general stuff;
Fixed: several bugs on the right click of the mouse;
(maybe) Fixed: some convars are now correctely synced (but I didn't test it)...

Any errors etc, just tell me.

Currently I have 3 itens in the TO-DO list:
1) Fix the Save support;
2) Add Undo support;
3) Test online.

thx

อัปเดต: 5 พ.ย. 2016 @ 2: 57am

- Hide multiplayer options in singleplayer

อัปเดต: 4 พ.ย. 2016 @ 6: 47pm

- Moved all the menus to Derma
- Restructered the options and theirs values
- Added "Enable 'GMod 13 Halo' For Players" option
- Added "Enable Cel Shading On Players" option
- Added "Apply Cel Shading On Yourself" option
- Added GMod 13 Halo "Passes" option
- Added GMod 12 Halo "Use two layers" option
- Added support for using more textures
- Fixed duplicator cleanup

อัปเดต: 3 พ.ย. 2016 @ 6: 02am

- Removed a forgotten Msg();
- Cleaned up the code.

อัปเดต: 31 ต.ค. 2016 @ 11: 44am