Left 4 Dead 2

Left 4 Dead 2

Dam It (Buried by the Flood) [Official]
Showing 1-8 of 8 entries
Update: 6 Nov, 2020 @ 9:04pm

cleaned up missions text file

Update: 29 Nov, 2016 @ 12:10pm

Changed all the miniguns to proper version
Fixed trigger that can burn you if you move too quickly
Added instructor hints, survivor audio and graffiti to some events to make them clearer
Fixed issue in orchard on map 1 where you'd keep crouching
Made the button glow on map 2's event to make it clearer
Fixed some ladders that were broken (some may still not be working, but most will now)
Fixed guns not spawning on the survival maps
Fixed a broken ladder on the freighter survival map
Fixed a graphical issue on the highrise survival map (still a few issues)
Fixed water being invisible on map 2
Fixed lighting across all maps

Update: 19 Nov, 2016 @ 10:40pm

uses Left 4 Dead 2 survivors (mostly for compatibility with some "mutations")
versus and survival modes included
loading screen poster adjusted
only replaced missing textures and models (developer textures intact)
no random, almost endlessly repeating, hordes
map 3 safe room items should now exist
elevators intact and with collision in the dam
actual buttons added to gate buttons at the dam
changed water throughout entire campaign
credits now have working stats
navigation adjusted throughout entire campaign
more to come, this is now considered an open public beta test of a "proper port"

Update: 12 Nov, 2016 @ 9:07pm

Fixed elevators in finale.
Added prop to map 1.
Added some props to finale as well.
Increased the first event in finale to 2 minutes in length.

Update: 10 Nov, 2016 @ 10:04am

Reduced number of supplies again. Tweaked finale. Fixed elevators on finale.

Update: 7 Nov, 2016 @ 11:58am

removed "extra" gun spawns, added C-130 to dam at the finale

Update: 6 Nov, 2016 @ 4:39pm

should be more Left 4 Dead 2 compatible and friendly now.

Update: 5 Nov, 2016 @ 10:46pm

Known Issues

Releasing as an add-on means that our code changes are not included.
Missing code means that the following features are not working:

Fire, smoke and explosions do not trigger panic events in the hangars.
Zombies do not crawl all the time in the orchard.
Farm house mob does not spawn in the far side of the woods.
Covered bridge does not collapse with explosions.
Burned forest area is missing wandering fires.

The burning forest section has a burn trigger that stays on too long.
If you move quickly you'll take burn damage.

The dam spawn room is missing health kits and weapons.

The elevator models have an offset origin in the dam.
Players can still get on and use them, but they are invisible and wall collision is missing.

http://www.augerresources.com/l4d/damit.html