RimWorld

RimWorld

More Mechanoids
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Update: 1 Aug, 2020 @ 5:28am

Updated for 1.2

Update: 5 Jun, 2020 @ 9:14am

- Tweak: Added some plasteel drops to Mammoth and Assaulter (in accordance with vanilla tweaks)
- Fix: Attempt at fixing missing texture bug
- Fix: Set shields to not be spawned by generators
- Fix: Flamebots now properly set people on fire

Update: 5 May, 2020 @ 8:42am

- Fix: Made spawnablePawnKinds patch more generic
- Fix: Latest RimWorld update

Update: 1 May, 2020 @ 5:07am

- New: Added icons for assaulter and flamebot weapons
- Fix: Shields now can't spawn multiple times on the same pawn
- Tweak: Lowered melting material drop according to base game tweaks

Update: 27 Mar, 2020 @ 11:40am

- Fix: Skullywags stay dormant now when walking by

Update: 26 Mar, 2020 @ 8:29am

- Fix: High wealth colonies only got Mechanoid sappers. Now it's 15% chance for sappers
- Fix: Translations for 1.0 were broken

Update: 21 Mar, 2020 @ 6:12am

- Fix for shieldbelt error
- Fix: Incompatibility with Combat Shields

Update: 8 Mar, 2020 @ 11:01am

- Hotfix: Error when loading without Royalty

Update: 8 Mar, 2020 @ 10:55am

- New: Added shield generators to Skullywag and Mammoth
- Fix: Skullywags now sleep when dormant and attack doors correctly again
- Fix: Ancient sites no longer spawn mammoths, crawlers or skullywags
- Fix: Mech Assemblers now spawn new mechanoids
- Tweak: Raids tweaked to add more Pikeman
- Tweak: Made Mammoth and Skullywag less sensitive for psychic attacks

Update: 1 Mar, 2020 @ 12:30pm

- Updated to 1.1.