RimWorld
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Actualización: 1 AGO 2020 a las 5:28 a. m.

Updated for 1.2

Actualización: 5 JUN 2020 a las 9:14 a. m.

- Tweak: Added some plasteel drops to Mammoth and Assaulter (in accordance with vanilla tweaks)
- Fix: Attempt at fixing missing texture bug
- Fix: Set shields to not be spawned by generators
- Fix: Flamebots now properly set people on fire

Actualización: 5 MAY 2020 a las 8:42 a. m.

- Fix: Made spawnablePawnKinds patch more generic
- Fix: Latest RimWorld update

Actualización: 1 MAY 2020 a las 5:07 a. m.

- New: Added icons for assaulter and flamebot weapons
- Fix: Shields now can't spawn multiple times on the same pawn
- Tweak: Lowered melting material drop according to base game tweaks

Actualización: 27 MAR 2020 a las 11:40 a. m.

- Fix: Skullywags stay dormant now when walking by

Actualización: 26 MAR 2020 a las 8:29 a. m.

- Fix: High wealth colonies only got Mechanoid sappers. Now it's 15% chance for sappers
- Fix: Translations for 1.0 were broken

Actualización: 21 MAR 2020 a las 6:12 a. m.

- Fix for shieldbelt error
- Fix: Incompatibility with Combat Shields

Actualización: 8 MAR 2020 a las 11:01 a. m.

- Hotfix: Error when loading without Royalty

Actualización: 8 MAR 2020 a las 10:55 a. m.

- New: Added shield generators to Skullywag and Mammoth
- Fix: Skullywags now sleep when dormant and attack doors correctly again
- Fix: Ancient sites no longer spawn mammoths, crawlers or skullywags
- Fix: Mech Assemblers now spawn new mechanoids
- Tweak: Raids tweaked to add more Pikeman
- Tweak: Made Mammoth and Skullywag less sensitive for psychic attacks

Actualización: 1 MAR 2020 a las 12:30 p. m.

- Updated to 1.1.