Counter-Strike 2

Counter-Strike 2

Reclamation Casual
25 Comments
ȺNTICXCLØNE 28 Oct, 2017 @ 12:58am 
valve plz
SpAM_CAN  [author] 27 Apr, 2014 @ 5:07am 
sniper0728 - It isn't a remake. The bugs are all down to Valve now, they've broken the lighting entirely. The AI really isn't my problem, it has a decently optimised nav-mesh.

(Also, you don't need to capitalise every word)
sniper0728 26 Apr, 2014 @ 8:32pm 
Really Like The Remake But Man Bugs. Like Players Shake, AL IS So Slow To Notice You That I Ended Up Killing Most Using My Knife. Al Med. Death Match. Am Looking Forward To Revisiting When The DTs N The Bots Gain A Brain Thanks For A Great Remake Though!
SpAM_CAN  [author] 4 Jul, 2013 @ 12:41pm 
@takkyu - Yay! :3
takkYu 4 Jul, 2013 @ 10:59am 
Map runs here:
SCHLACHTFESTCHEN.eu - Custom Map Madness!
Connect now » 176.57.141.162:27018 - Servers Collection
SpAM_CAN  [author] 23 Jun, 2013 @ 11:13am 
I'll be pushing an update tomorrow! This will change this map to the Casual variant. The Competitive variant is now a different map.
mikasan 19 May, 2013 @ 8:21am 
cool

SpAM_CAN  [author] 14 Mar, 2013 @ 5:39pm 
Thanks for playing it guys, I hope your series does well
zachandbro 14 Mar, 2013 @ 4:47pm 
I did a video this map a couple of weeks ago. I really enjoyed and good job. http://www.youtube.com/watch?v=E8lIf9OeEFg
SpAM_CAN  [author] 1 Mar, 2013 @ 8:49am 
Update coming tomorrow.

Changelog:
Adds 2nd bombsite
Adds buyzones to all spawns
Rearranges cover on upper levels
Visual tweaks
SpAM_CAN  [author] 20 Feb, 2013 @ 1:01am 
Funnily enough, the Blue Mesa sign isn't a custom texture.
That Fat Kid Across the Street 19 Feb, 2013 @ 3:50pm 
Lol Blue mesa!
zachandbro 17 Feb, 2013 @ 6:37pm 
Very well designed map.
SpAM_CAN  [author] 14 Feb, 2013 @ 3:17pm 
An update will be issued in the next few days to address the following issues:
Lack of Buyzones around non-team spawning points
Lack of cover around balcony spawning points
2nd Bombsite may be added (not too sure if this is a good idea as of yet, but think it could work out just fine)

In a week or so, a 2nd version of this map will be released geared towards hostage play. It will feature extra paths and walkways (essentially most of the locked doors in the map become open to you)
Space Corgi 13 Feb, 2013 @ 9:12am 
@SpAM_CAN haha ya, the balconies were what i was really trying to get at..... but the whole point of invulerable spawning was to make sure you couldn't camp the upper balconies. I say add cover :D
SpAM_CAN  [author] 13 Feb, 2013 @ 9:00am 
@Flexible Hoes - Hah, alright. I'm going to add cover to the upstairs spawnpoints, because I've been killed by a sniping bot from the other balcony a few times.
Space Corgi 13 Feb, 2013 @ 8:42am 
@SpAM_CAN - haha just forget it. I was just gettting annoyed that I would push to the other side of the map, just to be killed by an invulnerable enemy..... but then I realized that that happens for a reason hahaha..... still love the map by the way :D
SpAM_CAN  [author] 13 Feb, 2013 @ 12:24am 
@Flexible Hoes - I put spawn points in several places on the map... I don't really know what you mean by 'universal spawns' apart from there should be more spawn points xD
Space Corgi 12 Feb, 2013 @ 7:31pm 
Loved this map, but it felt like for Arms Race, the spawns should be universal since the map was so big. I fought my way to the other side, just to have an opponent spawn and kill me. Feels like in doing so, you could create a more frantic experience.... but that is just my suggestion :)
dirtygremlin 11 Feb, 2013 @ 7:36pm 
This is an awesome deathmatch board. Thanks.
SpAM_CAN  [author] 11 Feb, 2013 @ 5:14am 
Just FYI, hostages are currently removed in the current version. I'll add them in again later, if I can find a way of disabling them during a Demolition or Arms Race match.
SpAM_CAN  [author] 10 Feb, 2013 @ 3:40pm 
Will issue an update in a few days that adds buyzones to every spawn, to avoid issues with the random spawnpoint system CS Go now has.
Shakey.yaml 10 Feb, 2013 @ 7:43am 
Awesome :D
Habboi 10 Feb, 2013 @ 5:54am 
Looks really good.
Bramzz 9 Feb, 2013 @ 1:28pm 
Screenshots look very good :)