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For example, BonusUniques[DE] causes the Five-Star Diner talent to be ineffective. The author of BonusUniques[DE] stated that any mod that adds items to both GM Mode and Story Mode simultaneously will cause this issue.
So, could you please fix this issue? If fixing it is too difficult, would it be possible to solve this problem by creating a new talent with the same effect as Five-Star Diner?
Edit: When I tried to delete this mod. It reverted it back to v.38 of the script extender. Now it seems to not give the error when starting up. Will need to investigate more if it is now working properly.
Note: Sorry if this isnt completely clear. I am tired.
lol
People have had issues with the script extender updater not downloading the latest version (it's usually firewall / router issues). Check the script extender's issues tab on github:
https://github.com/Norbyte/ositools/issues
this wasted almost 30 seconds of my life that I will regret when I'm on my deathbed
https://we.tl/t-a8zsifuT2X
There's a ton of mods, lmk if you want me to send my mod folder via drive or anything
Thanks you so much for spending time looking in this, hope you'll find something
Have v57extender 1.17.30 LLib and a fair amount of mods ( https://pastebin.com/gjAYX715 )
Tried removing the mod, adding it again, enabling the gift bag, removing all forms of spirit vision mods. It somehow stayed that way.
Something I didn't tried is "disabling leaderlib, play a few hours, try again"
Is there some form of caching that I can bust form the divinity engine ?
Make sure you have all the dependencies for mods in your load order, such as OdinCore if you have Odinblade mods, Helaene Core for Helaene's mods, etc.
It may be possible that a polymorph status is attempted when loading, Book of Origins then removes the racial skill, but then that status was never applied/removed (since the game was loading), so Book of Origins never restores the skill.
If the status applies, Flesh Sacrifice disappears, and then when the status is removed, you can see that Flame Breath shows up, and is quickly changed to Flesh Sacrifice:
https://gfycat.com/SourGrayFoxterrier
If the status is resisted however, Flesh Sacrifice disappears and Flame Breath is never added:
https://gfycat.com/FeistyBothErmine
I took a look at Book of Origin's scripts, and it has logic to remove/apply the skills you've chosen when polymorph statuses are attempted/removed. The issue in Chicken Form's case is if it's blocked, it's never "removed", so the mod doesn't handle that correctly when restoring the skill.
Pardon for assuming it was your mod, feel free to remove my comments regarding the "issue".
After a quick test on a new save file it doesn't seem to be easily replicated, so here's a google drive folder with a save file and mod files archives too (just in case you might need them)
https://drive.google.com/drive/folders/1BGQ5ppUNVFfnmT2oySmkVEiF_SBWh1mc?usp=sharing
Usually it starts happening with 100% consistency around the time you get to the Fort Joy and I'm really not sure what is the culprit, LeaderLib was one of the latest mods I got so I assumed it might be a conflict case.