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Harpy is on my radar, but it will likely be quite a bit different. As it was my first class mod, looking back, I feel that it doesn't really hit the mark it should have done.
Harpy doesn't really have the same level of focus and polish as the others. My current plan is to have Harpy as one of the playstyles in my Aerotheurge mod. Ssome Harpy skills will be part of the tree - not all of them will make the cut for the Aero overhaul.
However, I appreciate not everyone will like this change, so I intend on releasing an add-on which adds all of the other Harpy skills, so that players can still play "old-school Harpy"