Divinity: Original Sin 2

Divinity: Original Sin 2

Memory Buff (DE)
39 Comments
Zerd  [author] 4 Jul, 2022 @ 3:59pm 
It's recommended all players on a multiplayer session have all mods with the same load order. You can use Laughing Leader's Mod Manager (https://github.com/LaughingLeader-DOS2-Mods/DivinityModManager) to help you two use the same order without the in-game trouble
Charming Dazz 1 Jul, 2022 @ 6:20pm 
I'm playing with a friend with this mod. do we both have to put this on the last load order?
疯狂小雪人(·w·)つ 26 Jan, 2022 @ 10:56pm 
每点记忆属性增加的技能槽:1→2
bidiguilo 28 Sep, 2021 @ 2:59pm 
nvm i forgot to enable it
bidiguilo 28 Sep, 2021 @ 2:58pm 
doesn't work for me
Ausar 25 Mar, 2021 @ 5:15am 
Thanks for this wonderful mod :)
Zerd  [author] 11 Sep, 2020 @ 9:55am 
Since it's a simple stat edit, I'd recommend placing it last on the load order, just to be sure
Texer 7 Aug, 2020 @ 8:54am 
Is there any specific spot this mod should be in the mod loader? Playing without about 40 other mods, put it near the end and not getting 2 memory slots per point.
Sarril 10 Mar, 2020 @ 2:33am 
*Takes a look there*
*Also, congrats(on this mod), and good luck on this next one that you're doin ^^*
Sarril 9 Mar, 2020 @ 12:22pm 
Over 34k current subs... wow.
thank you my friend, nice work!
Zerd  [author] 12 Jun, 2019 @ 2:12pm 
Yep
hello, does this mod work on used point?
S I L E N C E R 19 May, 2019 @ 11:22pm 
Hi Zerd --- I have made a guide some time ago that should serve to (Guide) fellow modders/users to maximize their (modded) DOS2 experience:

" The Definitive D:OS2 'Mod Load-Order' List " :steamhappy:

Feel free to point others to the guide :)
(Could also reduce some support tickets!) :cozyspaceengineersc:
The Little Victor 16 Apr, 2019 @ 9:54pm 
Thank you!!!
theHyuub 15 Apr, 2019 @ 2:25pm 
@LittleViktor there's another mod for adding 300 slots (i think its called "infinite" memory, or something like that) i think that's more like what you want.
The Little Victor 14 Apr, 2019 @ 12:09pm 
Zerd, great job! Any chance for like a 100 skill slots per memory point? Would LOVE to fill those 5 bars without having to mess around with editing your mod. Thanks!
Zerd  [author] 9 Mar, 2019 @ 8:10am 
@HEY Yes, it does
HEY 15 Feb, 2019 @ 2:40am 
Does this work in MP?
Zerd  [author] 30 Dec, 2018 @ 2:48pm 
Thanks for the feedback. It's good when a bug is clarified so other users don't worry about one mod. Glad to know everything is working as expected.
Frugi Lentesco 25 Dec, 2018 @ 3:23am 
@Zerd, no worries, your mod is good. The problem lies in the 'Enhanced Talents' mod, which was giving my party stat boosts. Those boosts got lost on death, as was reported by other users in the comments of that mod.
Frugi Lentesco 22 Dec, 2018 @ 2:02am 
@Zerd, thanks for the reply, I totally see your point that this mod is likely too simple to cause such a bug. I'll keep a look out for other hints of a cause.
Zerd  [author] 21 Dec, 2018 @ 12:06am 
If any other person experience @Frugi Lentesco issue, please report on this comment section. Since it's a very straightforward issue, I'm sure other people would have experienced this too if thia mod is the source of the problem.
Zerd  [author] 21 Dec, 2018 @ 12:04am 
@D.A.R.K. : it should work in existing saves

@Frugi Lentesco : as I mentioned earlier on the comment section, this is an extremely simple mod that alters a single stat entry (one line in a text file) from which the game pulls the reference for how many points in memory it takes to get an extra memory slot. Therefore, I hardly believe it is caused by this mod, although I wouldn't say it is an impossible thing due to how the game is coded. If it happens due to this mod, I foresee no workaround, unfortunately.
Frugi Lentesco 20 Dec, 2018 @ 10:00am 
I have encountered a bug which is perhaps caused by this mod. Whenever a character dies, or is otherwise taken out of the game, a number of skills are forgotten and have to be memorised manually.
Could it be that the bonus memory is somehow only applied when the character is alive? And as such a dead character loses its memory slots and the game will automatically unequip the excess skills?
I have a number of mods installed, but this one strikes me as the most likely culprit.

Regardless, thanks for making this mod, it alleviates the skill limit nicely :)
D.A.R.K. 19 Dec, 2018 @ 1:11am 
Does this MOD works in already started runs?
FreyaMaluk 11 Oct, 2018 @ 10:46pm 
@joespadero spider's kiss is a buff not a skill, check attributes
Zerd  [author] 3 Oct, 2018 @ 4:23pm 
This is probably caused by another mod. Honestly, this mods alter a single entry on ExtraData, thus making it virtually impossible to react with any of the things listed.
joespadero 3 Oct, 2018 @ 9:26am 
Does the mod have an issue with source skills? Specifically, I just realized that Spirit vision is nowhere at all to be found. I also should have received a Spider's Kiss ability which I did not get. Thank you!
Weavil 1 Oct, 2018 @ 6:19am 
That fixed it. Thank you very much @Zerd !
Zerd  [author] 30 Sep, 2018 @ 7:16am 
@SILENCER : Thanks for putting it alongside various other amazing mods.

@Blin Machine : Perhaps another mod in your mod list is conflicting with mine and changing the same entry. Try making this one the last on the load list and see if it works.
Weavil 30 Sep, 2018 @ 3:52am 
Where can i find the line to edit? I'm doing a modded playthrough, and the mod doesn't seem to work.
S I L E N C E R 29 Sep, 2018 @ 2:55pm 
Hi, Zerd! I have RATED UP & Added this mod (and others) to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
Zerd  [author] 11 Sep, 2018 @ 2:25pm 
It is possible to alter this value so you can get the amount you want per point. However, it is easier to create a whole new mod for this purpose than to edit mine, since mine is a simple edit of one line only:

From
key "CharacterAttributePointsPerMemoryCapacity","1"

To
key "CharacterAttributePointsPerMemoryCapacity","0.5"

On the same logic, if you alter the value to "0.33" it should give 3 slots per point and so on.
The Philistine 11 Sep, 2018 @ 8:49am 
I understand and I am grateful for your work. What I am asking is, is it possible for me to edit the values in your mod so you get more than 2 slots per point in memory?
Zerd  [author] 11 Sep, 2018 @ 3:18am 
@ThePhilistine this is exactly what this mod does. 2 slots per point in memory.
The Philistine 10 Sep, 2018 @ 8:36pm 
Is there a way to increase the amount of memory slots per point?
Hades 8 Sep, 2018 @ 3:06pm 
thank you so much ^^
Haybusa 8 Sep, 2018 @ 10:22am 
Thank you, hard to playthrough without this mod!