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https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2889137767
Hope it helps anyone!
/salute
I'd like to thank you for providing us with these mods for so long. I use several of your creations, and Configurable Maps was definitely one of the most essential mods for RimWorld.
Wish you all the best for the future, maybe you return should there ever be a RimWorld 2.
Cheers
Sounds like a mod conflict. Just started up the game to confirm and it's working fine:
https://i.imgur.com/aX9yZUg.jpg
Another mod is probably changing how the world is generated and preventing this mod from running.
https://i.imgur.com/mdAcs6f.jpg
Just an heads up for those like me who want to use both mods.
It's probably a mod conflict of some sort, but I recently tried to start a game with this mod, and when I loaded into my chosen spot (Temperate Forest), there was zero vegetation with plant density at default (100%). If you think it's worth a look let me know.
Choose Wild Animal Spawns:
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2564042934
In-Game Def Editor:
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1568772413
This mod does require some time to learn. You'll want to edit the biome your map is in. You can adjust densities of animals and plants.
Fixing an issue where an error would display after closing the Config Map settings window.
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
I've had a similar issue, logs: https://gist.github.com/HugsLibRecordKeeper/316c67ddac11bebeeff4213a424f4779
I was able to bypass the issue by using dev mode to teleport the caravan to the quest tile once, but that hasn't worked. The offending part of the log seems to be:
Ths is new for the 1.3 version, haven´t had this before as far as I can remember.
Anyone else got that error before?
Will try to shift the mod around in load order.
Happens when I try to use this mod and set some settings.
Exception while saving ConfigurableMaps.Settings: System.NullReferenceException: Object reference not set to an instance of an object
at ConfigurableMaps.CurrentSettings.ApplySettings (System.Collections.Generic.List`1[T] fvs) [0x00000] in <ec9ae265f2134ebe94fcd6d21e0d6797>:0
at ConfigurableMaps.Settings.ExposeData () [0x00058] in <ec9ae265f2134ebe94fcd6d21e0d6797>:0
at Verse.Scribe_Deep.Look[T] (T& target, System.Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00167] in <e13bd2f1929544099ed2b58e66ece833>:0
I had the same problem but it was only on temperate biomes. I never could figure out what mod was causing the bad interaction but disabling this one avoids the problem.