Divinity: Original Sin 2

Divinity: Original Sin 2

More Civil and Attribute Points
48 kommentarer
HeII0W0rId 17. feb. kl. 6:14 
This mod help your enemies power overwhelming!
lwhのsama 27. okt. 2023 kl. 23:01 
艹敌人也吃
Big WIk 30. juli 2023 kl. 8:58 
Do enemies also gain these?
Miesmann - allkeyshop 2. juni 2022 kl. 17:12 
very cool
Survivor_Squad 31. maj 2022 kl. 18:25 
an not and *
Survivor_Squad 31. maj 2022 kl. 18:24 
Compatible with class mods? Like Helenas or Odinmods? Havin and issue where no extra points have shown up when switching classes. They just vanish.
久久在梦游呀 16. apr. 2022 kl. 21:06 
*最终版本*
属性点
每级增益3(默认值为2)
民事要点
每2级获得1(默认值为每4级获得1)
笔记
-更改2个数据值,因此应该绝对没有冲突。
-可以随时从playthrough中添加和删除。
-只有在安装/删除mod后,才能从后续的每个级别获得/删除奖励积分。
Trustworthy Guy 7. apr. 2021 kl. 8:17 
My guess is that maybe the game uses a formular to set the attribute requirements for non-unique equipment. If one of the 2 changed variables is included in said formular it would explain the raised requirement. This might prove an issue if the mod is added later in a playthrough, since the previous bonus points have been missed out upon. I haven't proven this theory tho, just a guess.
Tarso 19. feb. 2021 kl. 5:01 
@Raiden

Yes it is.
Also for those who may want to use this great mod and at same time are afraid to become to OP:
This is a GREAT mod to use in a 3 man party run.
Doing right now and it helps alot balacing the fact that the game itself gives you no benefits for it.
Artorias 24. dec. 2020 kl. 8:37 
Is this mod compatible with definitive edition?
EriCNBLUE 7. nov. 2020 kl. 9:46 
can get achievement?
MachineHead25987 31. okt. 2020 kl. 9:06 
not appearing on my in-game mod list, any suggestions?
Josh Mate  [ophavsmand] 16. aug. 2020 kl. 11:05 
@Vain

- Bonus points will only be gained/removed from every subsequent level after the mod is installed/removed.
molsn 16. aug. 2020 kl. 5:52 
If you use this for a previous save do you miss out on all the points from previous levels?
Josh Mate  [ophavsmand] 9. juli 2020 kl. 0:05 
@CableZ

Strange, this mod alters like 2 lines of config, and should not have any other effects outside of that. Any strange behaviour you are seeing must be intentional DOS:2 game mechanics which is out of my control. Or another mod is somehow having a really odd interaction with mine.
CableZ 8. juli 2020 kl. 15:44 
I'm having a very peculiar issue where the mod seems to change the requirements on my gear. With this mod turned off the trousers my character has on need 12 finesse, with the mod turned on the trousers suddenly need 14 finesse
可苦可乐 10. mar. 2020 kl. 6:56 
can you make only civil points mod thanks!!!
Mangekyox 26. jan. 2020 kl. 23:18 
To those who have asked about combat ability points. As far as i've seen in the modding tools and larian tools, there's no possible way to adjust it with a simple number change. it would have to be done in the form of a talent
AnaLPunishment^^ 2. dec. 2019 kl. 20:03 
U can use cheat engine to add 20 combat points and spread them 1 extra point per lvl. I use it with my friends. We play as 3 characters now and for keeping balance we added few combat points
Icarus 2. dec. 2019 kl. 15:38 
Agree with supernova, would really like extra combat points because i have DUO spec tree classes that can subspec
Evil Lyn 8. sep. 2019 kl. 5:43 
Is there any chance you can make this mod so you can get two combat ability points per level? There doesnt seem to be a mod that does this...
M3tr0X 7. aug. 2019 kl. 4:39 
what if she die?
伝説のゼロ 25. maj 2019 kl. 3:48 
This mod will give npcs and enemies much more ATP than vanilla game. For example, in hard mode, a lv.4 boss has 32 ATPs. How can i defeat him?
Agusfer 14. maj 2019 kl. 5:34 
Yeah i guess if it wasn't just me maybe people use your mod in new games so they don't experience it, having a long mod list like me could have something to do with this too, most modded npcs dont have this problem from what i saw, thanks for looking into it.
Josh Mate  [ophavsmand] 14. maj 2019 kl. 5:27 
@agusfer,

That makes sense... What a bizarre interaction, I assumed that all NPCs had pre-defined static attribute points. Perhaps it could be the case that this mod is causing this issue, but since you are the only one to report it so far and I haven't personally experienced this, I won't update the description just yet. But I will look into it.
Agusfer 14. maj 2019 kl. 5:21 
Lol the door of the tavern in driftwood has 363/363 hp without the mod, and with the mod it has 363/435.
Agusfer 14. maj 2019 kl. 5:10 
Okay, seems for me that the mod gave npcs more attribute points on the saved game and some constitution points gave them more hp, thats why they have "missing hp" cause they are already generated. Images link: https://imgur.com/a/faagos0
Agusfer 14. maj 2019 kl. 2:44 
No problem, i guessed as much reading the description and then that happened i was like wtf this cannot be the one causing it heh, if i find the reason it happens i will put it here next time. Thanks for the responses anyway :)
Josh Mate  [ophavsmand] 14. maj 2019 kl. 2:40 
@Agusfer,

I'm afraid I don't know... I've never had any issues with this my self, and you're the first of 17,000 to report it, so It could be another mod or a very specific aspect of your entire setup that could be causing this issue? Sorry I can't be of more help....
Agusfer 14. maj 2019 kl. 2:29 
For example, if i have most mods from "The Definitive D:OS2 "Mod Load Order" List", i guess it should go on the bottom of the load order?
Agusfer 14. maj 2019 kl. 2:27 
Strange indeed, where do you think i should put it on the load order? if i recall correctly i dont have any mods changing enemy stats and such, i thought about installing some but i didnt do it for that reason, the missing hp, and now happens when i activate this mod for some reason idk.
Josh Mate  [ophavsmand] 14. maj 2019 kl. 1:58 
@ Blobbernog,

It is made for the definitive version. Make sure you are subscribed, have restarted the steam client and let it download first.
Josh Mate  [ophavsmand] 14. maj 2019 kl. 1:57 
@Agusfer,

This mod only edits 2 single variables, and changes nothing to do with HP, I have heard of this issue before and it can come from installing a enemy stat changing mod like less armour or hp etc.. half way through a save game.
Blobbernog 13. maj 2019 kl. 18:23 
This is flat out not showing on my mod list, any ideas?
Agusfer 13. maj 2019 kl. 8:01 
I rounded it up to this mod, on saved games for some reason npcs have like 5% to 10% of their health missing, i think i even saw some doors with missing health lol. I didn't try yet on a new game and i'm on mid act 2 so not able to progress fast enough to see if next act they get full health. So if it worked normally till now for everyone, did anyone install it mid save? did the mod work normally?
Morderoc 18. feb. 2019 kl. 6:09 
@JoshMate I was talking about attribute points indeed.
Josh Mate  [ophavsmand] 18. feb. 2019 kl. 4:08 
@Morderoc,This mod does not affect Action Points (AP). However it doesn't purposefully affect the amount of Attribute Points lone wolf gives you, you'll have to test it with that interaction and see.
Csor777 17. feb. 2019 kl. 23:20 
Need mod without adding Attribute points
Morderoc 10. feb. 2019 kl. 18:23 
Does LW give you 6 AP instead of 4 with this mod?
Josh Mate  [ophavsmand] 10. jan. 2019 kl. 2:57 
@Velvet Thunder
Download and install the divinity 2 engine data then open up it up at just have a browse, its all pretty straight forward if you ever used SDK mod tools before. If not, find a tutorial and then look for the data entrys in "Stats" that you want to edit.
Swolteamsix 9. jan. 2019 kl. 21:23 
how d id you make this? i love it and want to make something similar to "one man army" from the classic edition. Lots of level tutorials on YT but not much stat editing. cant figure it out
Rane 3. jan. 2019 kl. 10:35 
my bad i hadnt read the info.
Rane 3. jan. 2019 kl. 10:34 
will this mod apply retroactively or must i start a new game to get the effects
Vic 2. jan. 2019 kl. 0:11 
Very nice, thx!
Josh Mate  [ophavsmand] 31. dec. 2018 kl. 3:34 
@BigPappaFlea, @Oberon is right! I have added some more notes to the description to answer the question too.
Fenrir 30. dec. 2018 kl. 17:28 
@BigPappaFlea no, you need to use CheatCommander to give you the missing attribute points.
For earch level, you give you 1more attribute points and for every 4 level, you give youself 1civil point

For all the next level, you doesn't need "CheatCommander", you'll gain the 3attribute and the 1civil points like it's write in the description.
BigPappaFlea 30. dec. 2018 kl. 16:01 
Can you add this mod to a playthrough? If so, does it add points based on current level? Thank you.
S I L E N C E R 24. dec. 2018 kl. 14:12 
Hi, JoshMate! I have RATED UP & Added this mod (and others) to both:

1. " The Definitive D:OS2 Mod List (2018) " :steamhappy:

2. " The Multi-Player Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods! (Sorry for the spam!)