Divinity: Original Sin 2

Divinity: Original Sin 2

Feenex's Battle Pack: Expanded
130 Comments
Fishy Summoner 12 Aug, 2024 @ 9:01am 
Is the Barbarian skill Mortal Strike working properly for anyone? When I use it it consumes all my fury but only does about 28 damage each time I use it. Skill description says it'll do 34-40 damage plus 25% for each counter of fury I have. I'm trying to do this at 5 fury, but not getting as much damage as I should
kmcsjr 22 Oct, 2022 @ 8:35pm 
Also, has anyone ever found the armor from this mod?
kmcsjr 19 Oct, 2022 @ 4:05pm 
is there a way to dismiss stances from this mod? I've set up a stance and now I'm engulfed in a red swirl. I'd like that to stop
RzR⁧⁧Telhalm 30 Aug, 2022 @ 1:15pm 
@WildWolfx007 BattlePackExpanded_6f5b4810-bb52-4bff-9eb0-3afcf7856045
WildWolfx007 30 Aug, 2022 @ 3:35am 
Anyone knows the name of the file (.pak)?
TreSPassR 10 Aug, 2022 @ 3:26am 
@RzRTelhalm Thanks a lot!!
RzR⁧⁧Telhalm 9 Aug, 2022 @ 12:47pm 
@TreSPassR Have to manually enter the link now.
https ://docs.google. com/spreadsheets/d/1_QYOXV552e3LuB9LSDNXmK8QrqMk3w4eVgHYN0UPeJw/edit?usp=sharing

Remove the spaces
TreSPassR 9 Aug, 2022 @ 9:56am 
Can't get into the Google docs to see all skills. The link is getting flagged! Anyone have any success, or at least a list of ALL the skills?
Ominos 25 May, 2022 @ 7:23pm 
I don't understand much about what each mod does, but is it possible to use it with Divinity Unleashed?
Thanks for the Mod
Swag ☨ Jesus 22 May, 2022 @ 9:07am 
The WoW Shaman inspired skills are top notch, thank you!
DaBaier 8 Jan, 2022 @ 2:55pm 
I just started using Divine War and I have your compatibility patch, but it doesn't seem to cover classes in this expanded pack. The main thing I am seeing is missing icons for skills at the Arthanas vendor. Is there a separate patch for this pack?
Unagi 28 Nov, 2021 @ 9:26am 
Im playing Shade and Elementalist LW with Divinity Unleashed on Tactician and have noticed a few things using only Feenex's added abilities
Shade needs some AoE love, that or allow the fiend to AoE taunt or Encore QoL tweaks i.e. If you get a kill from Encore maybe have it apply a DoT to a new enemy close by. Making it easier to constantly proc encore and deal with swarm instead of adding a new spell, or reduce the cooldown on encore proccing abilities for every Encore kill you get?
Elementalist's main damage comes from Shocks which do low damage but eventually ramp up with reverberate and maelstrom allowing that to happen more quickly, however it feels very weak to start. I think really the elementalist just needs lightning bolt to supplement the CD time between shocks, that or implement some of the enhancement abilities to make it able to brawl in the front with totems.
Dęąth Viper 17 Nov, 2021 @ 7:56pm 
can you please please please nerf barbarian fury? It stacks too fast and too high and makes people invincible and dish out too much damage.
Phloat 12 Nov, 2021 @ 9:21pm 
@DuelRevolvers @Feenex I thought the same thing. I got Ruthless Assault to work once and it did way more than 35% of the targets current vitality. At first I was thinking it only did damage if the target had no physical armor but that isn't it either. Every time I use it, no damage is done.
Shimada_16 5 Nov, 2021 @ 11:52am 
where can i get more shadowmancer books at reapers coast/driftwood?
Hypes 3 Nov, 2021 @ 9:06pm 
is there some way to disable the auto level for the uniques?
Thee Mad Pupil 25 Oct, 2021 @ 3:07pm 
I don't know if anyone will see this comment or not but I've got the battle pack and expended mods installed and was looking through the barbarians skill list and saw leap at level 4 but when i talk to the vender they don't have it? was it removed?
熟悉的娇萝莉 12 Oct, 2021 @ 5:39am 
I have a question:
——There are no other options for talking to a skilled merchant,there is only one ending option
afederowicz 15 Jul, 2021 @ 1:32am 
Same For Humans etc yet More Angelic Styled Wings...
afederowicz 15 Jul, 2021 @ 1:32am 
The Best Thing Since Black Isle Studios !!! I'll bet you could Make a Red Prince Mod or Any Reptilian Class, so they have different styles of Permanent Wings and Superlative Flying Skills ??? Maybe Even a Series of Learnable Flight Based Skills from Attacks to Fire Support Tactics for Team mates...
Hex: Rauschepauli 25 Jun, 2021 @ 4:57am 
the weapons are not there anymore in the world for me.
classicwowftw 10 Jun, 2021 @ 3:00am 
The totem skills seem really strong, having unlimited duration, do the effects the totems grant stack?
mypurplescissors 25 May, 2021 @ 8:22pm 
Does shade damage scale with necromancy or summoning at all? Damage seems lack luster compared to others.
Zebraoracle 24 May, 2021 @ 4:52pm 
So I'm curious, to anyone who has tried playing an elementalist/totemancer, how are you building this character archetype? I basically put fire/earth at the absolute min required for the spells I wanted while focusing on air and water, but I still feel like I'm spread too thin, though I'm at level 13 right now.
Milo 10 Apr, 2021 @ 10:22pm 
Does anyone know if this mod is compatible with Vanilla Plus?
DuelRevolvers 29 Jan, 2021 @ 8:22pm 
How does Ruthless Assault work? I don't understand the skill description and when I use it, it doesn't seem to do much.
RzR⁧⁧Telhalm 3 Dec, 2020 @ 8:24am 
@Goat @Nezuko
It's basically like Piercing damage but for magic - bypassing armour.
Think Tenebrium damage from DOS1
RadzteK 2 Dec, 2020 @ 11:27pm 
I also want to know what shadow damage does, there is a wand called wand of shackles early in the game that deals huge amount of damage, freaking OP.
Switzerland 29 Nov, 2020 @ 12:55am 
Can anyone tell me what shadow damage is exactly?
Phantom Wolf 27 Nov, 2020 @ 1:52am 
Getting a weird bug playing LW with the girl and we each have an npc party membor so we leave party when we are in game it seems when we leave party then drop anything in our inventory my charactors says whoops cant drop that and deletes the item and give me 2 Feenex's Compendium kinda weird we cant drop things to each other cant drop anything to be honest cant even do the thing to talk to our god the bowl just disapears :(
RzR⁧⁧Telhalm 9 Nov, 2020 @ 1:40pm 
@Dragon Unity make sure you have Helaene's Shared Library and OdinCORE along with Feenex's library if you plan on adding his mods too.

If that doesn't help: try adding LaughingLeader's "Combined Icon Atlas".
Dragon Unityr 9 Nov, 2020 @ 11:57am 
I'm just asking is there way to repair that, because mod is really good.
Dragon Unityr 9 Nov, 2020 @ 11:56am 
I have problem.
Have a lot of Helaene and Odinsblade mods on classes, and when i add yours, all icons in WarMastery and Special looks like they lost placement. Some on empty space, some on other spells places, I can find them by name and drag-n-drop, but i like to see icons and understand what spell it is.
Goosebelly 13 Oct, 2020 @ 10:08am 
so do the totem stats actually depend on summoning level or the level of the base stats ei hydro/pyro or whatever
Chef Enderman 9 Oct, 2020 @ 2:32pm 
How do I unsummon the Shadowfiend?
RzR⁧⁧Telhalm 8 Oct, 2020 @ 2:22pm 
@WUBA LUBA DUB DUB!!! It shouldn't.
A nondescript pumpkin 8 Oct, 2020 @ 12:36pm 
does this in any way require nobytes script extender by any chance?
A nondescript pumpkin 8 Oct, 2020 @ 12:00pm 
also it crashes when i hit insanity 3
A nondescript pumpkin 8 Oct, 2020 @ 11:08am 
whenever i try to summon the shadowhound (or whatever the starter shade skill summons) the game crashes plz ter me why
Whisperedn7x 23 Sep, 2020 @ 9:48am 
Hey Feenex thanks for everything....do you know why everytime I try to use your mod it says can't create proper add on for story?
Orionox 9 Sep, 2020 @ 5:29am 
Haephisto has a class that also uses a "fury" mechanic, how would that mod and this mod interact?
Necro Drava 6 Sep, 2020 @ 8:53pm 
I love all the Warcraft 3 icons rofl. Was looking at Healing Stream Totem on character creation and was like: "Wait, isn't that the Night Elf attack upgrade/Battleships GTC icon?"
JiruoXD 3 Sep, 2020 @ 6:07pm 
@Feenex What skill tree improves the damage of shadowspell? With how they are damaged typed, I can't really tell which skill I should max.
VonZrucker 27 Aug, 2020 @ 8:21pm 
Hello @Feenex! I'm using a new mod by an author(author: Harshadows, mod: Craft Armor and Weapon Properties - Early Access) and I noticed not all uniques from mod sources can add rune slots in his mod. When I asked him about this, he replied that the other mod authors would have to have "combo categories" added to their uniques.

Is this something you could possibly do? I love your mods and your uniques and I'd love to keep them viable deeper into the game if possible.
Feenex  [author] 29 Jul, 2020 @ 5:28pm 
Hey All,

All Feenex mods have now been updated and require Feenex Core - Mod Library (you can find the link at the top of the mod description). The purpose of this was to consolidate code and icons into a single place.
Feenex  [author] 14 Jul, 2020 @ 9:39am 
@Aesyric I would hope they’d still be chances, as they aren’t exactly “statuses”, but more like features.
Honestly, though, Kalavinka (DU’s author) would be better asked of that question.
Aesyric 13 Jul, 2020 @ 5:06pm 
@Feenex Thanks for the quick response!

Another question about compatibility with Divinity Unleashed overhaul, which boasts being compatibility patch free.

One of the overhauled talents, "Torturer", "Causes your chance-based statuses to always apply."

How does this interact with Elementalist's reverberate and maelstrom? Does it cause these effects to ALWAYS happen, or are these separate?
Feenex  [author] 13 Jul, 2020 @ 4:36pm 
@Aesyric The totems that deal damage will have their damage scale with summoning. Additional affects granted by these totems are static, and do not scale up.
Aesyric 13 Jul, 2020 @ 4:04pm 
Do the elementalist's totems scale with summoning? Or just the elemental attribute?
= Epicei = 7 Jul, 2020 @ 6:57am 
Did you remove too-and-flow?