Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However i'm uploading a 2.5 version right now, now that i got the launcher working
https://www.nexusmods.com/users/2868508?tab=user+files&BH=0
There is a line in the mod descriptor that needs to be removed as well for Stellaris to recognize the mod properly. I forgot which one.
just load the other after my mod
https://test-steamproxy.haloskins.io/app/281990/discussions/0/2733047810440410360/
The first comment:
"Basically copy your .mod file into your actual mod file and rename it to descriptor.mod"
Good luck I guess.
It feels like the Workshop has had dozens of dimorphism mods, but they never stay updated for more than maybe a few weeks. Then someone continues it, and stops updating too.
It's weird using a new dimorphism mod every time the game updates, ha. Hoping this one becomes my one subscription fix.
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1839854769
Anyway, this is great work you're doing, bringing all these together. These sorts of mods are best combined.
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1219880608