Stellaris

Stellaris

LLX's Mods - A Lot of Dimorphism (2.3 'Wolfe') [Legacy]
50 Comments
ThePhantomX64 5 Jan, 2022 @ 5:36pm 
oh ok thanks man
nekollx  [author] 4 Jan, 2022 @ 4:40pm 
this is a legacy version the 3.2 update is even live
ThePhantomX64 4 Jan, 2022 @ 2:01am 
Sad to see this mod for all these mods where left behind. Maybe one day someone will take on the mantle and finish what this project started.
Innomino 17 Apr, 2021 @ 11:42am 
Take your time dude thank you for the continued support of this mod!
nekollx  [author] 16 Apr, 2021 @ 5:09pm 
With nemisis/3.0 out (which i dont have) i'll have to loook over the changes to fix it
Basilisk 31 Jul, 2020 @ 9:57am 
Is this mod still planned on being updated?
TheBigE 22 Feb, 2020 @ 9:57am 
Fully reinstalled the launcher and Stellaris, but the launcher is telling me this mod has no descriptor file and cannot be loaded. I see there is one in the zip file but I don't understand why its preventing me from loading it.
Innomino 1 Feb, 2020 @ 10:38am 
Alright, I'll wait for the 2.5 version then, thanks for answering and updating the mod!
nekollx  [author] 1 Feb, 2020 @ 10:35am 
id ask on the discord they should be able to help you out better
However i'm uploading a 2.5 version right now, now that i got the launcher working
Innomino 1 Feb, 2020 @ 10:33am 
Aye, I've already done that, I unzipped the 7z file there, altough the mod has't showed up on the launcher yet, I was wondering if it was because I don't have the workshop version downloaded or because I did the manual install wrong.
nekollx  [author] 1 Feb, 2020 @ 10:28am 
the nexus version you have to install manually, put the folder in your documents/paradox interactive/stellaris/mod/
Innomino 1 Feb, 2020 @ 10:05am 
Hi, do I need to have the steam version downloaded as well as the nexus files for the mod to work? Because I have downloaded and installed the nexus files on the mod folder but it doesn't appear on the launcher.
nekollx  [author] 12 Jan, 2020 @ 2:49pm 
launcher wont let me update so been uploading updates to the nexus
https://www.nexusmods.com/users/2868508?tab=user+files&BH=0
【E•L•E•M•E•N•T】 12 Jan, 2020 @ 10:48am 
Will this be updated?
nekollx  [author] 2 Jan, 2020 @ 9:32pm 
its up on the nexus cause of the bugs on the laucnher
Dakier 28 Dec, 2019 @ 8:20am 
Can't enable in the launcher.
perl 26 Dec, 2019 @ 7:32am 
If you can't update this due to the launcher, can you upload a new version to the workshop?
Nirva 22 Dec, 2019 @ 6:22am 
Does this shit still work bruh
Guluere 20 Dec, 2019 @ 4:52pm 
Works for 2.5?
OnlyKarlos 30 Nov, 2019 @ 1:10pm 
@Pancakelord333 It's because some mods actually create empty duplicates. Look in your mod list again, there should be another version of this mod that can be enabled.
Pancakelord 30 Nov, 2019 @ 12:57pm 
Is anyone able to get this working with the latest launcher/version? I just downloaded it and am gettting "Something looks wrong with the downloaded files." and it wont let me enable this.
IamSagittare 29 Nov, 2019 @ 1:13pm 
@nekollx
There is a line in the mod descriptor that needs to be removed as well for Stellaris to recognize the mod properly. I forgot which one.
OnlyKarlos 28 Nov, 2019 @ 8:53am 
@nekollx I'm having a issue with your mod. Here's a screenshot of the problem: https://imgur.com/a/fLatAaY
nekollx  [author] 27 Nov, 2019 @ 11:24am 
@ karlos
just load the other after my mod
Trace Projectile 27 Nov, 2019 @ 8:43am 
Not OP but, pretty sure this one's superior. That one's just slightly different face markings, this has Silfae's dimorphism.
OnlyKarlos 27 Nov, 2019 @ 8:23am 
Could you make a version of this mod without the fox portraits? I wanted to use this mod alongside this one because I prefer the portraits of it for my favorite empire.
Trace Projectile 20 Oct, 2019 @ 4:38am 
Oh I don't know then. That's rough :l
nekollx  [author] 20 Oct, 2019 @ 4:37am 
yeah i do that, still doesnt fix things, you need one outside of the folder for Stelaris to reconize the local file and one inside for 2.4 to reconize it and all my mods have that
Trace Projectile 20 Oct, 2019 @ 4:28am 
Hey I just found a quick fix online that allowed me to update first attempt after previously failing. If you were getting the 'mod credentials' error.

https://test-steamproxy.haloskins.io/app/281990/discussions/0/2733047810440410360/
The first comment:
"Basically copy your .mod file into your actual mod file and rename it to descriptor.mod"
nekollx  [author] 20 Oct, 2019 @ 4:13am 
yeah the new laucher just fails to upload, throwing an error like 90% of the time i have like 6 mods i updated, cant upload any of them, plus a brand new one
Trace Projectile 20 Oct, 2019 @ 4:09am 
I'm about to update my own mods after reading maybe six scattered comments about how hard the launcher is making things.. 0.o
Good luck I guess.
nekollx  [author] 20 Oct, 2019 @ 3:25am 
yeah i already updated it but the new launcer wont let me upload it, thinking of uploading it to the Nexus
Trace Projectile 20 Oct, 2019 @ 1:25am 
I hope you keep this updated, (don't worry, I already know latest patch is fine) and maybe include the few new mods that pop up over time.

It feels like the Workshop has had dozens of dimorphism mods, but they never stay updated for more than maybe a few weeks. Then someone continues it, and stops updating too.

It's weird using a new dimorphism mod every time the game updates, ha. Hoping this one becomes my one subscription fix.
Forte 8 Oct, 2019 @ 10:03am 
Just wanted to pop in and let you know about my third mod, which adds a lot of colour variety to the machine species. Even though it's technically not dimorphism, I thought it might fit the theme of this mod and save some folks another mod slot : - )

https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1839854769
nekollx  [author] 25 Sep, 2019 @ 5:55pm 
i'll keep it in mind
Betamax PAL 25 Sep, 2019 @ 11:28am 
Thanks for getting all of these together! I am testing it now and noticed that for the space fox species they do not include the pack here: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=684337484 This was included as part of Dimorphism+SF. Is it possible to add this fix as well in a future update?
nekollx  [author] 23 Sep, 2019 @ 7:07pm 
cause i'm a doof and typed it into my master file twice
Stormhawk 23 Sep, 2019 @ 10:56am 
How come the Dimorphism+SF shows up twice in the description?
Anyway, this is great work you're doing, bringing all these together. These sorts of mods are best combined.
Nikal 15 Sep, 2019 @ 1:50pm 
I tested it. It is achievement compatible.
Spiritouspath 14 Sep, 2019 @ 7:59pm 
ah not sure either so i would just add it to atleast 1 mod what is the primary mod or the mod with the largest amount of mods
nekollx  [author] 14 Sep, 2019 @ 6:37am 
i'll work on the mod collection but not sure how to add a forum to an item
Spiritouspath 13 Sep, 2019 @ 11:08pm 
mind if u make a mod collection for all these type of mods you put together and make a forum so people can easily suggest things
MorallyGray 11 Sep, 2019 @ 5:22am 
this should be interesting
Grand Poobah of Bees 9 Sep, 2019 @ 12:20pm 
Would you mind including this mod? Its a fix for the dragon portraits.
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1219880608
nekollx  [author] 9 Sep, 2019 @ 9:22am 
it should over write any visuals but its all visuals and sount conflict with anything, i personally worked on the overwrites so you dont need any of the linked mods just this one all in one
Charly_Maxx 9 Sep, 2019 @ 9:17am 
how compatible is this?
Greysion 9 Sep, 2019 @ 8:59am 
This is beautiful
nekollx  [author] 8 Sep, 2019 @ 6:07pm 
just trying to help
Kencko 8 Sep, 2019 @ 5:13pm 
HELL FUDGING YES SON !
Nation 8 Sep, 2019 @ 10:40am 
I've been waiting for something like this for ages! Thanks a bunch for your work!