Transport Fever 2

Transport Fever 2

Tyne and Wear Metro Buffers
15 Comments
AverageEuropeanTramEnjoyer 8 Aug, 2022 @ 1:26pm 
Okay, why does this say that it will mostly cause the game to crash when adding this? I add it and my game crashes while loading.
artemisone 8 Aug, 2022 @ 10:38am 
Those look like the SCR buffers on ROBLOX
The Victorianist 1 Mar, 2020 @ 2:06pm 
Yes lad, us Northumrbrians have our metro goodness on a workshop.
power man 31 Dec, 2019 @ 11:34am 
WOW!! thanks for the sneak peek at the metro stock your making
Rob  [author] 31 Dec, 2019 @ 2:49am 
It was always going to end this way:

https://i.imgur.com/TZun0Hw.jpg
power man 27 Dec, 2019 @ 2:42am 
thank you
Rob  [author] 26 Dec, 2019 @ 4:12am 
They're assets i have a separate mod that renders the ingame ones invisible and re-adds those as assets so you can mix and match
power man 26 Dec, 2019 @ 3:14am 
these assets or do they replace the in game buffers?
Rob  [author] 25 Dec, 2019 @ 1:40pm 
Cheers, i've been using 3DS Max for everything, i've been doing some 3D work for a while i'm just familiarising myself with the spec for Transport Fever and how things go together
arrdee 25 Dec, 2019 @ 6:03am 
Dude I can teach you some Blender skills if you want. Just hit me up tythehusky#7933 on Discord
Rob  [author] 23 Dec, 2019 @ 7:36pm 
At the minute i'm still just getting the hang of small models, a full locomotive is beyond me right now
bashy76 23 Dec, 2019 @ 7:20pm 
are u making a metro too?
BrySkye 23 Dec, 2019 @ 6:51pm 
I'll be keeping an eye out then, Tyneside is my neck of the woods as well.
Rob  [author] 23 Dec, 2019 @ 6:40pm 
I have a large Tyne and wear map i've been working on.
These are just some assets i put together to add some detail to that. I'm trying to get used to Transport Fever 2 modding, but im thinking about adding other things as time goes on.
BrySkye 23 Dec, 2019 @ 6:14pm 
OK, now I'm definitely curious.
Is there any chance these bits and pieces might be leading up to a certain something that will make full use of them?