安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
so thanks
I'll probably add this addon to my server.
or search for this option in ULX Menu, not quite sure if it's there tho.
Using this addon along with ulx_logecho set to 0 will entirely hide the commands from printing in chat.
You don't even have to use the addon assuming that you will use console to execute the commands from, then setting ulx_logecho will be sufficient.
Execution of the command will happen no matter what this property is set to. For example if the command uses ulx.fancyLogAdmin to print info to the chat like You set the hp for Yourself to 100 , it will not be affected by the 'hide' property.
The 'hide' property affects only the user's original message (for example !hp ^ 100 . That and only that is what this addon affects. If installed it will suppress that message going through to everybody and that includes the player who wrote the message himself.
Most messages in ULib have this property set to 'false' by default so I don't quite understand why would you need an addon that does the opposite of this one, besides why have 2 messages (user's original one and ulx.fancyLogAdmin) the printing in the chat?
It only makes it looks like a spambox more than a chatbox.
You can find the source files for this addon on GitHub, link in the description