Arma 3
Ground Patrol - Altis
28 Comments
Skull  [author] 7 May @ 9:33pm 
Update:
- Add - added option to give enemy nvgs, forced flashlights, or no nvgs and only flashlights if their loadout has them
- Add - added ability to select a default loadout from anywhere you can access a virtual arsenal
- Add - changed teammate next/prev loadout to 'select loadout' for selecting their loadout from the faction defaults
- Add - added a new selection to the 'Teammate Revive' or 'Revive' menu option for 'no revive, instantly respawn'
- Fix - jipping into game had numerous issues including a bad spawn location
LittlexxBxx 7 May @ 7:58pm 
yes, precisely
Skull  [author] 7 May @ 7:16pm 
@LittlexxBxx So in Ground Breach, it had the option to 'allow' nvgs. It didn't force them. Or you could disallow nvgs & force flashlight, or disallow nvgs & don't force flashlight. Is that what you are looking for?
Skull  [author] 7 May @ 5:31pm 
I'll add it to my list of things to work on when I get time.
LittlexxBxx 7 May @ 4:30pm 
Is there any chance you could add the option for enabling night vision or flashlight on enemies just like in Ground Breach?
Skull  [author] 15 Apr @ 11:12am 
Ground Patrol has been updated to make it easier to port to other maps. See the description 'All Maps Update" above.
Skull  [author] 23 Feb @ 8:14am 
Insurrection does.

Ground Patrol, Sniper Errand, and Convoy were written before I'd figured that out. I could convert them if there was enough demand, but it's a bit of work so I haven't bothered. Adding them to new maps is pretty easy. It requires editing the mission.sqm file by moving the starting building to a flat place on the map and I often changed the building to match the map's buildings.

I recently converted Ground Breach because that mission has the most subscribers by far than my other missions.

I'll put updating my old missions on my list of things to do when I get time.
Psycool(싸이쿨) 23 Feb @ 5:56am 
Can't Ground Patrol, Insurrection, Sniper Errand just play all the maps by changing the file names like Ground Breach?
DavidB49 27 Oct, 2024 @ 11:43am 
I will give it a test. Thanks.
Skull  [author] 27 Oct, 2024 @ 10:52am 
The only thing I can think of is something in windows isn't letting a key be held down that long. So I just updated the mission and changed the time from 30 seconds to 10 seconds. Hopefully that will work for him.
DavidB49 26 Oct, 2024 @ 9:40pm 
First, excellent mod! I have a dedicated server where we play GP. Everything works great except for 1 guy cannot respawn when everyone else can. He will attempt to respawn and the timer will reach halfway and then it resets. We have tried several things to resolve the issue. He has even reinstalled his game and we have reinstalled ARMA on the server and ran it with zero mods. Still issue persists, and only for this one player. Any thoughts?
Garflight 30 Apr, 2023 @ 1:21pm 
The hero himself. This makes it a lot easier to FTP these missions to dedicated servers. Love the content! Insurrections and more Split Second(s) Next!
Skull  [author] 30 Apr, 2023 @ 1:16pm 
Done. Link to the zip file is in the description above.
Garflight 30 Apr, 2023 @ 11:27am 
Could you make a dropbox with all of your GroundPatrol missions similar to what you did with the GroundBreach missions?
Skull  [author] 26 Apr, 2023 @ 11:42am 
It's been updated. The random button should be random now if the arsenal isn't 'Faction Specific'. Let me know if you spot any issues.
Lynchy 26 Apr, 2023 @ 1:39am 
Thanks Skull! You're a legend :)
Skull  [author] 25 Apr, 2023 @ 8:14am 
That sounds like a bug. I agree that if you have the arsenal set to show everything, the random button should behave as it does normally in Arma. I'll fix it. I'm glad you like the mission :-)
Lynchy 24 Apr, 2023 @ 6:54pm 
I've been playing this scenario and love it! one issue I have is that when I chose random in the arsenal, normally it will randomize the gear and gun completely, however in this scenario it only randomizes the class so there's only like 5 random setups and no out of faction gear. This is even after I set the VA to full. is there a fix I could do to revert it to the old Virtual Arsenal?

Awesome mission!
Skull  [author] 7 Apr, 2023 @ 8:23am 
You're welcome. It's nice to hear that the missions are being enjoyed.
scameronde 7 Apr, 2023 @ 12:43am 
Had the chance to play this one after Ground Breach (solo with AI team) this morning. This one is also excelent. I can't say how good it is with vanilla AI, but with LAMBS and VCOM combined it is a hell of solo fun.

Again, thank you for writing and maintaining these missions.
Skull  [author] 16 May, 2022 @ 8:05am 
Kind of a cryptic question. Ground breach are short Close Quarters Combat missions (10-15 minutes long) in a small area (30-50 meter radius). Ground Patrol is a much longer mission based in a town where you have a few objectives to accomplish and traverse the town do so.
Thatch 15 May, 2022 @ 6:33pm 
ground breach vs patrol?
Skull  [author] 10 May, 2022 @ 11:48am 
I just published an update. There shouldn't be enemy so near the starting vehicles anymore. They will still be wandering the red zone, so if you're starting car is in close you might be engaged when exiting, but I didn't have that happen at all during my testing.
Skull  [author] 4 May, 2022 @ 7:11pm 
I found a bug where it can put a patrol right near the cars if the exfil helicopter is nearby. I'll fix that and updated the workshop once I've tested it enough. In the meantime, if that happens just restart the mission and shouldn't happen often. It's a randomized mission after all.
Skull  [author] 4 May, 2022 @ 3:28pm 
Ah. I'll look at making sure the patrols are not near the cars if I can. You can also choose a spot further from the town. The further out the quieter it is.
Beer Virus 4 May, 2022 @ 1:22pm 
I mean it's irrelevant whether I can see them or not, as no matter what I do I'll just get shot as soon as I hop out.
Skull  [author] 3 May, 2022 @ 11:05pm 
You do need to check out the windows as enemy can be near the car. I'll check if the pinging noise is hammering the CPU somehow. We've not seen it in any of our playing, but perhaps with lower end PCs it's an issue. Thanks for the comments.
Beer Virus 3 May, 2022 @ 10:53pm 
Picked my AO at Kavala hospital, used the default bunker location to the SE, immediately got shot as soon as I stepped out of the damaged SUV I spawned in. Also a bit laggy, especially when the find device signal is constantly updating.