Garry's Mod

Garry's Mod

BSMod Punch SWEP + Kick & KillMoves
2,120 Comments
.happy.bush.你好 7 Jun @ 11:07pm 
For some reason there's only three stocks for EFT
ghosthaunted14 31 May @ 1:03pm 
ive been trying to enable killmove but i no glow appears
giorgibob152 25 May @ 1:32am 
do i need " or don't?
Coolio but I thought wasn't sure.
Cыр косичка 12 May @ 9:15am 
mod works very good i like how looks these finisher's thanks for makin this adon :steamthumbsup:
tsaa 6 May @ 11:44pm 
how do u disable the effect that the player cracks his knuckles each time the swep is equipped?
C.I. 4 May @ 7:33pm 
for some reason one of the kill moves bugs out and does not put my character onto the killmove and instead just plays the animation without me being there
Stephen 9 Apr @ 3:47pm 
press ` in game to open the console then type in 'bind' [the key you wanted to put in i.e T] then copy paste the commands in the description, actually just fucking read the description since you can type and clearly read
LetsGoToWalmart 6 Apr @ 7:54pm 
bc you have to wait till they glow blue
Viktor Vaughn 5 Apr @ 3:49pm 
:thumbup:stream:
jimzperks 31 Mar @ 4:37pm 
there NEEDS to be a npc support so that npcs can killmove
Specneo 23 Mar @ 7:13am 
Hey so. I know I wish the other features of BSMod were ported too.
BalesOnFO 17 Mar @ 11:31pm 
This is really cool bro!
Y!2!K!★ 15 Mar @ 1:20pm 
im getting these lua errors when i trigger the bound key:

[BSMod Punch SWEP + Kick & KillMoves] lua/kick_animapi/boneanimlib.lua:24: Calling net.Start with unpooled message name! (Did you forget to call util.AddNetworkString serverside?)
1. Start - [C]:-1
2. ResetLuaAnimation - lua/kick_animapi/boneanimlib.lua:24
3. unknown - lua/autorun/bsmod_kick.lua:327
4. unknown - lua/includes/modules/concommand.lua:54
pokefan919 10 Mar @ 9:34pm 
this is glorious
the coolest fellow in town 10 Mar @ 8:10am 
its great but the playermodels head that i use gets in the way of the animation, is there a way i can fix this?
Mì gói khô 8 Mar @ 7:40am 
is it possible to make your head invisible during killmoves?
Kittykat 7 Mar @ 11:15pm 
hey uh idk how to fix this so, basically when i do a kill move it dose the same kill move each time i press T so idk how to fix it.
just call me kodi 7 Mar @ 4:01pm 
i love the doom 2016 glory kills i find it very funny
LilmyT 5 Mar @ 12:06pm 
cool
alexendacott 16 Feb @ 7:45am 
hello
dirtydemps 15 Feb @ 12:18pm 
hello
Swagmire 17 Jan @ 12:30pm 
The kick shows two playermodels. The one I'm assuming is intended to be the correct one for the animation also appears very stretched out. Try looking in the mirror, and kicking. I don't believe it's an issue with other bsmod addons because none of them change the functionality of the kick in any way
jerry 29 Dec, 2024 @ 5:14am 
to anyone wondering if i can use a gore mod along with it the corpses will double so wait for the dev to fix it
RandomPerson189  [author] 28 Dec, 2024 @ 4:13am 
you can with this console command: bsmod_killmove_anytime 1
Jaszczur 28 Dec, 2024 @ 2:23am 
would be nice if there would be a way to takedown any npcs (friendlies too) without having to damage them, for example u sneak to an npc and takedown them from the back, without having to damage them first
la gameer 26 Dec, 2024 @ 5:51pm 
@strawwagen i suggest deleting mods.
StrawWagen 26 Dec, 2024 @ 2:49pm 
Incredibly laggy even when not being actively used
Foxlord 23 Dec, 2024 @ 3:18pm 
Thank you!
Foxy 20 Dec, 2024 @ 1:47pm 
NUGGETS
tmanthedude 18 Dec, 2024 @ 6:57pm 
is there a way to like insta perform kill moves without having to damage the npc enough till they get a blue outline?
Vasya 18 Dec, 2024 @ 7:04am 
why is smod kick addon page aint opening???
luiggiace 12 Dec, 2024 @ 6:52pm 
and bind k bsmod_killmove
luiggiace 12 Dec, 2024 @ 6:52pm 
its bind t bsmod_kick
luiggiace 11 Dec, 2024 @ 5:01pm 
no bsmod is hell of good bro
sunny 11 Dec, 2024 @ 1:34am 
no
lil guy 4 Dec, 2024 @ 11:38am 
is there a way the make the weapons be visable in a middle of a killmove?
CrazyTren 29 Nov, 2024 @ 7:29pm 
OH FUCK YEA
cmpscrudder2006 26 Nov, 2024 @ 4:24pm 
how do i keybind when i tap a key (eg. e) twice just to kick and killmove an oppoent? i had an leaning addon (using q and e as lean buttons) that interferes with this addon
The mantis ✔ 23 Nov, 2024 @ 5:37pm 
tbh this is the best mod i,ve used
聖なるたわごと 22 Nov, 2024 @ 7:20am 
настоящйе карате:steamthumbsup:
MyavkaSh 11 Nov, 2024 @ 10:52am 
alr thx
RandomPerson189  [author] 11 Nov, 2024 @ 8:54am 
@MyavkaSh you type this in the console:
bsmod_killmove_disable_defaults 1
DarkX5 11 Nov, 2024 @ 7:21am 
installed this

for extra mighty foot engaged animation
MyavkaSh 10 Nov, 2024 @ 7:13pm 
Lets say I have a mod which uses this mod, and I only want to use the specific takedowns from that mod which uses this mod and not from this mod, how do I do it?
Kodie Konner 9 Nov, 2024 @ 11:10am 
because the one i killed only move
Kodie Konner 9 Nov, 2024 @ 11:09am 
it does not work for me i did killmove but only person move
shaolin matador de porco 9 Nov, 2024 @ 8:24am 
i love the move, would be cool to have an guard move to block damage
SVINOBOG 8 Nov, 2024 @ 4:13pm 
WHAT HAPPEND WITH THAT MOD?
Bread 7 Nov, 2024 @ 9:01pm 
thank you now i can beat the shit outta the black figure in gm_construct