Total War: WARHAMMER II

Total War: WARHAMMER II

OvN Lost Factions
2,128 Comments
MrPeaceful 1 Jun @ 12:10am 
When I r click on an OvN lost faction unit, the normal info screen results in a file not found error. Does this happen for everyone? It no big deal, but I was just wondering if its a load order issue or something like that Its still a great mod other than that
Daark 18 Apr @ 5:07am 
Cant wait for Halflings to get ported to WH3 <3
You Look Lonely 3 Apr @ 3:00am 
@Foat dead men can't be slaves bruh and how could the people of araby communicate with lizardmen?💀
Foat 11 Jan @ 5:13pm 
New to the mod was trying out Araby and having a fun time, but haven't been able to capture slaves after battle when fighting against lizards or tome kings. Wondering if this is an intentional choice or a bug. If its a bug dose anyone know how to fix it?
Hawgnut 21 Dec, 2024 @ 8:55pm 
the mod doesn't appear on my mod list does anyone know why?
TheRealMarten 15 Dec, 2024 @ 1:26pm 
Really enjoying the Grudgebringers campaign so far, but I have come across a bug it seems. When I get the option to give a settlement to the Empire, the awarded reinforcements don't seem to go anywhere? Same with the option to get another mercenary unit, I can't seem to find it anywhere. Any help with this?
KG 30 Nov, 2024 @ 1:49pm 
Fun mod compilation but I discovered that some of the unique identifiers are larger than 2147483647 (int32). As I understand it larger numbers may cause integer overflow and lead to somewhat unpredictable bugs.
Lee Perry 29 Aug, 2024 @ 3:12pm 
GREAT mod, 1 question please:
Grudgebringers Faction, Can i recruit Lords and play with many Armys, or only can i play with Morgan Bernhardt army?
NikoCico99 24 Jun, 2024 @ 7:56am 
P.s.s.s. Sorry for any grammatical errors. I'm Italian, and not understanding English perfectly, I'm using Google Translate.
NikoCico99 24 Jun, 2024 @ 7:56am 
On Mac, some Arabic drives have very strange graphics errors. Some sort of "graphic lines" are created, which fill a good part of the screen, and move very quickly. They are annoying, because seeing them gives you a big headache, and you also struggle to understand what is happening in the battle.
They don't show up if you zoom in very close to the units, but if you're at a certain distance, they show up.
If I play zoomed in all the time, however, it is extremely difficult to play, to control the position of the enemy troops, and to give orders to every single unit.
Is there a way to fix this annoying graphics error?
Thanks in advance for anyone who replies and helps me.
P.s. The Araby are the only faction added with the OVN Lost Faction mod that gives me this graphical error. The others (Albion, Citadel of Dusk, the Amazons, the Trolls, etc.), fortunately, don't, and they work very well.
P.s.s. I tried using another sub mod that adds Arabian units, and the problem occurs there too.
brangel2014 23 Jun, 2024 @ 7:56pm 
i have not noticed any buildings to alllow me to recruit i tried searching the web for answers but couldnt find anything
brangel2014 23 Jun, 2024 @ 7:55pm 
how can i recruit the ssea hag hero and river trolls for ugma tribe?
m_ig_uelon 14 Feb, 2024 @ 6:30am 
Great Work with the Araby mod, what will be the next race for Warhammer 3? Khuresh, Ind oder Nippon woudl be great. After the fantastic work you have done with araby everything is possible.
InfoManiac 9 Feb, 2024 @ 10:22pm 
@iconocrush I disable AI Rotblood in MCT - too many bugs on that factions mechanics.
@Gandalf I recently played as the Dread King and was able to build the structure.

I have an issue where the AI controlled Albion faction doesnt use hearthguard in battle properly. I believe it's tied to the formation ability. They just stand there and dont move or do anything. Testing the unit by giving it to the GENERAL MOD AI the unit repeatedly yells "change formation"..
GandalfTheMoist 23 Jan, 2024 @ 4:41pm 
dread king faction is essentially unusable for me. ushabti building is broken on start, necron hero gained through turn 4 event cant attach to army, building that unlocks grave guard is broken: cant be built citing that it needs a previous chain building when none is available
Jon383 29 Dec, 2023 @ 1:51pm 
Is it possible for such a mod to be uploaded to Warhammer?
Singis 29 Dec, 2023 @ 9:46am 
Can't wait for this to be ported to WH3 its the only thing from WH2 that I am missing now.
Now I Know This Girl 24 Nov, 2023 @ 11:08pm 
Thank you Team OVN cant wait for Araby in Warhammer 3.
Iconocrush 23 Nov, 2023 @ 1:00pm 
The Rotblood tribe makes the Empire campaign just way to hard to play, I can't see how to defend from random armies attacking reikland in the first 20 turns. Tried 5 campaigns and in all 5 I was losing towns to the Rotbloods.
jratt85 20 Nov, 2023 @ 1:42am 
I don't know why but Araby is unplayable for me, I get into the game and have the lord and one unit and no home and no way to recruit.
Solarfried 19 Nov, 2023 @ 10:56am 
Araby next sounds great, i reinstalled TWW2 just for this mod... n_n
ШЛЕПА ФОН ФЛОПОВ 16 Nov, 2023 @ 5:30pm 
Thanks guys, you are doing great work!!!!
Team OvN  [author] 16 Nov, 2023 @ 7:06am 
We are doing them individually for warhammer 3 and a bunch are already released :steamhappy:

- Fimir
- Albion
- Dread King
- Grudgebringers
- Citadel of Dusk

Next to be released will be Araby so stay tuned
ШЛЕПА ФОН ФЛОПОВ 5 Nov, 2023 @ 1:44am 
warhammer 3 pls version
broke back Vick 21 Oct, 2023 @ 5:28pm 
WH3 Version needed to fulfill addictions
Alyn Davies 15 Oct, 2023 @ 9:42am 
When you play as the Empire (Karl Franz), how do you get the Grudgebringers to offer to confederate at the start of the game? I've only ever had it happen twice and would like to know if there is a way to make it happen more often? Thanks for any help anyone can provide.
InfoManiac 17 Sep, 2023 @ 9:27pm 
playing as the arabyans.. theres a lord trait that gives bonuses to nomads but i dont see the unit to recruit that would benefit from this.
brunow99 14 Sep, 2023 @ 7:39pm 
Theres an error with the Araby faction, the unit Dervishes cannot be recruited from any buiding and yet they are only available on the custom batte, pls someone fix this
CaptainKampfkeks 4 Sep, 2023 @ 8:02am 
That's going to be on your side then. Both the game and the mod haven't had an update in over a year. They work.
Castellan of sea 3 Sep, 2023 @ 9:43am 
Please update if their is a problem I can’t launch the game…
maxking21 25 Aug, 2023 @ 7:26am 
this mod don't work
Deinonyca5 20 Aug, 2023 @ 5:24pm 
Broke Back Vick, if you check Team OvN's mod page they have been porting over factions to Warhammer 3 one at a time it seems.
brunow99 5 Aug, 2023 @ 9:57am 
it needs a map painter update
Sean 20 Jun, 2023 @ 5:35am 
Anybody know if the bonuses from Araby's slave buildings stack?
Slick 5 Jun, 2023 @ 3:31am 
I love the Araby faction in this mod and have sold the game to people with the prospect of elves versus flying carpet cavalry
rewt-m 22 May, 2023 @ 5:40am 
Hello!! I enjoy this mod. thanks for making this mod.

By the way, I played Citadel of Dusk in Eye of the Vortex campaign, I already conquer whole east shore of lustria, but the effect doesn't change anything, same as turn 1. could you how to play CoD faction?
Goodbar 29 Apr, 2023 @ 2:10pm 
Arabay units wayyyy too weak to be of any use, at the least need a buff to leadership. Zero corruption reductions available which needs to change. Overall I like playing them time to time for the challenge and culture but their units are absolute trash.
DMShade 26 Apr, 2023 @ 11:03am 
General
The faction is excellently and professionally made. It is has a competitive roster, and fits into the lore well. This review is focused on Araby.
The faction is well-suited for replays, since Araby can take the Good path (non-corruption, order-aligned) or the Evil path (chaos undivided corruption, chaos-aligned). This is especially good when in conjunction with mods that allow unit upgrades, allowing for chaos lancers and chosen down the line (Tzeench would be the best candidate, I think)
Where can I post my feedback and bugs found?
Wolfie von Carendot 24 Apr, 2023 @ 3:41am 
Don't suppose you can give any hints as to whose coming to game 3 next? Your game 3 overhauls with the Fimir, Albion and Citadel mods have been a blast, and it's fun to see what changes you'll do to the remaining 7 factions.
HavocM 15 Apr, 2023 @ 6:43am 
I dont know what is wrong but when I try to start as Dread King Legions after loading a I am welcome by DEFEAT screen with no events take place.
namale210 6 Apr, 2023 @ 12:20am 
Question, are there specific faction Keys for this submod, because I use console commands and I wish I could put Araby in my current campaign.
armbarchris 30 Mar, 2023 @ 5:40pm 
@BT-7274 They are being made for 3 as individual mods. Albion, the Fimir, and the Citadel of Dusk are already out.
BT-7274 18 Mar, 2023 @ 3:27am 
Will this be made for WH3
kainoa25 13 Mar, 2023 @ 12:55am 
Great news to hear, thanks for the response! Any plans on any new races, species, factions etc. that you can/want to share? Maybe pygmies or nippon since we still don't know if CA has any plans to do an expansion on nippon.
m709 12 Mar, 2023 @ 11:32am 
even grudge bringers? that's be amazing
Team OvN  [author] 12 Mar, 2023 @ 7:25am 
@kainoa25 - Everything here but the Chaos Dwarfs and Rotblood Tribe, latter another mod team has done (which we helped a little on)
kainoa25 10 Mar, 2023 @ 9:34pm 
Heya OvN to piggy back on what lilly asked, which factions are you planning on bringing over to 3? I've done playthroughs of both fimir and albion but I want more! lol. This mod was essential to have in my playthroughs even when not playing as one of them so I'm curious about plans for tww3. I'd love to see araby again since CA shafted them as well as blood knights and haflings(and chief ugma with his army of trolls fighting an army of ogres that'd be great lol).
Revanox 7 Mar, 2023 @ 7:14pm 
Firstly let me thank you for such a great mod!

Secondly have you ever tought about adding mammoths to Albion?
Couldn't find In the lore If there were any mammoths In Albion but It seems like It could be a possible tame for the faction If not directly on the island maybe after conquering some Norse major settlement?

Feels like it would be really cool to see the people of albion ride into battle on top of a war mammot painted with picts colors :steamhappy:
G0DLIKE_ 26 Feb, 2023 @ 8:02am 
and we need copatibility with Mixu + Radious. We realy need it.
G0DLIKE_ 26 Feb, 2023 @ 8:01am 
Blood Dragons please! And they all! We need your mod! One of best mod for Warhammer ever i seen!