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+ changed textures to dds
+ added again cargo track option
+ removed loading screen
+ improved terrain alignment
I placed mine in a new game just before Celmi updated this, so I still get to use the cargo platforms. But any new one I place is for passengers only.
v 1.25
+ track speeds reduced
+ changed catenary pillars to other side
+ removed cargo track option
+ new category for station "icemaster"
+ added loading screen
or it might be the game year?
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2030557897
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1991928620
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2010012103
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=1999464046
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2117922658
The underground also "could" be done, but it would take too much time... instead we focus on being more "arcade". Stay tuned!
And the 9 3/4 platform is only imaginary like >in reality< and was just mentioned because of the fun..^^
update 1.2
+ track2 shortened to platform end
+ platform heights implemented by "track depth".. they now can be 380mm, 550mm, 760mm or 960mm (best solution, because all platforms are at grade)
the terrain alignments for track field has to be made manually now or else piles of dirt can appear on parts of the platforms
@mongolteiko its in.. I hope the signal fits now.
@Panda130307 platform heights can now be adjusted and the look of platforms can be done by using the assets of german stations
@Ausbilder Schmidt Busstation wird nicht kommen.. aber vielleicht die eine oder andere der dortigen 4(!) Untergrundbahnhöfe. Die genauen Bahnsteigenhöhen dort kenn ick ooch nich^^
@PhazezGova es gibt zwei Bahnhofsschilder, ja, wie auf dem Bild, für alt und neu; beide blau, wie im original; "automatisch" gehen da nur die Lichter^^
The only slight problem I have is Platform 2 track at the end [entrance to station]. Are you able to reduce the track length to the platform end [like 5&6]? It may be difficult as at the moment it is the same track length as Platform 1. The reason for the request is, as the Platform 12/1/2&3 bend in towards the middle, it makes it hard to place a signal at the end of the platform [especially as I use Vacuumtube's 'signal distance' mod.
The present angle is very acute with platform 2&3. Thanks. Great job though [as always].