Transport Fever 2

Transport Fever 2

UK Londons Kings Cross Station
58 Comments
nihikitora 5 Jan @ 7:41am 
platforms 9-11 have doors opening wrong way
PhazezGova 26 Apr, 2024 @ 7:20am 
Ist er noch in der BETA?
Jimbo_1977 23 Mar, 2024 @ 3:07am 
Hi , is there any chance of the modular building parts, being made into place able assets too please?
crazyross13 21 Feb, 2024 @ 8:34am 
You able to do the same for Euston Station or any other British Terminals using Celmi's mod?
[3.19]Icemaster  [author] 26 Mar, 2023 @ 1:50am 
update 1.3
+ changed textures to dds
+ added again cargo track option
+ removed loading screen
+ improved terrain alignment
berndthebread 22 Mar, 2023 @ 6:04pm 
since the game update the textures look weird for me in the sun but still normal when in the shade. any idea what is happening there? https://www.transportfever.net/thread/19878-textur-problem-seit-dem-update/
亗köniG 22 Mar, 2023 @ 3:13pm 
Very Nice! Would love the cargo option
-Dran drauf drüber- 14 Feb, 2023 @ 9:16am 
My very best
Rubber Duck 30 Jan, 2023 @ 3:44am 
thank you
Stay on target, Porkins! 29 Jan, 2023 @ 12:44am 
:steamthumbsup:
[3.19]Icemaster  [author] 28 Jan, 2023 @ 4:05pm 
oke. cargo option will be added again back in in next update.
Stay on target, Porkins! 27 Jan, 2023 @ 3:38am 
It might still work with the module version, or you might be able to replace the platform with a cargo one, maybe. I agree it was handy to have, even if it's not how those platforms are used IRL.

I placed mine in a new game just before Celmi updated this, so I still get to use the cargo platforms. But any new one I place is for passengers only.
Rubber Duck 27 Jan, 2023 @ 2:40am 
so sad, it was a nice addon to the station
Stay on target, Porkins! 26 Jan, 2023 @ 9:06pm 
I think so. The Update notes section say this:

v 1.25
+ track speeds reduced
+ changed catenary pillars to other side
+ removed cargo track option
+ new category for station "icemaster"
+ added loading screen
Rubber Duck 26 Jan, 2023 @ 6:23am 
did you remove the cargo station? suddenly i can only build the passenger version
Panda130307 14 May, 2022 @ 3:14am 
Can you please add that we can change the speed of the tracks? Its quite unrealistic if the trains arrive with 75mph.
Stay on target, Porkins! 6 May, 2022 @ 2:54am 
Is there a version of Kings Cross in an older state on here? I'm starting a game in 1850 and it would be great to have an older version of King's Cross to use.
Centurion 17 Apr, 2022 @ 4:03pm 
idk about platform 9, but as benji said pl 10 and 11 need extending - they're the same length as platform 9 now.
benjibatch 17 Apr, 2022 @ 8:08am 
Please please can platforms 9, 10, and 11, be extended to accommodate at least 10 coaches, also of course the door issue with doors opening on the wrong side too needs to be fixed
Reddragon792 14 Apr, 2022 @ 10:04am 
If I remember correctly from this mod, the first track from the left doesn’t go into the station but stops at the end of the left side building. Also, this first track cannot be accessed unless in the last few months it’s been sorted
MonkeyHarris 5 Apr, 2022 @ 4:51am 
can we have 195/331 now
CureCrystal 2 Apr, 2022 @ 6:12am 
Doors are open on a wrong side at patform 11
N00b1nat0r 13 Mar, 2022 @ 3:27pm 
Wow that collision box is larger at the track entrance end than anticipated! Managed to upgrade it.
N00b1nat0r 13 Mar, 2022 @ 2:38pm 
@icemaster, I have just performed a test and cleared everything from around the station, I think I know the cause but cannot see why its happened. The 3rd platform has an extended track coming out that matches platform 2. When hovering with the upgrade tool this then collisions the station (Red) but the extended piece of track is blue. I cannot repeat the cause with a new station placement either.
N00b1nat0r 13 Mar, 2022 @ 2:19pm 
@Icemaster I will do a test to clear the collision area, the year is 1954.
Fishman 13 Mar, 2022 @ 1:06pm 
Is there an option for Kings Cross Airport?
MonkeyHarris 13 Mar, 2022 @ 1:21am 
can you maybe make a class 730
[3.19]Icemaster  [author] 12 Mar, 2022 @ 4:28pm 
@N00b1nat0r upgrading/cahnging build up and connected stations is alwas a problem. i am afraid it has to be disconneted from all tracks and everything in its collsion area to upgrade it...
or it might be the game year?
N00b1nat0r 12 Mar, 2022 @ 4:17pm 
Hi I have an issue with the old era version not being able to upgrade to catenary.
[3.19]Icemaster  [author] 7 Feb, 2022 @ 9:08am 
@Ragnax In the first place it was ment for receiving goods to the city, but ill have a look into to make it bigger; there is no possibility yet to change it manually.
Ragnax 31 Jan, 2022 @ 6:57pm 
Why do cargo platforms have such reduced capacity? is there a way to adjust?
Tensor 31 Jan, 2022 @ 2:25pm 
Amazing, thank you so much
Tyw7 21 Jan, 2022 @ 3:55pm 
@Icemaster I thought the 9 3/4 was another platform where you have to "clip" through to get in.
[3.19]Icemaster  [author] 21 Jan, 2022 @ 12:09pm 
Hey. Thanks. There are a lot of pending projects... But not Euston, it can be good done by the modules and assets we have; St. Pancras I would love to do, but it has also too much "peculiarity" like so many other stations with unique characteristics (terrain align, track fields etc.).
The underground also "could" be done, but it would take too much time... instead we focus on being more "arcade". Stay tuned!
And the 9 3/4 platform is only imaginary like >in reality< and was just mentioned because of the fun..^^
Dec-Lad 77 20 Jan, 2022 @ 1:42pm 
Can you add the underground platforms for the sub surface and deep level tube to the station?
Tyw7 20 Jan, 2022 @ 4:20am 
Where is 9 3/4? Is it like an underground station?
darrellalram13 18 Jan, 2022 @ 4:33pm 
i like this SCR version
Pup_Bexxi 18 Jan, 2022 @ 9:28am 
wenn ich den platzieren will steht da das die krümung zu groß ist
Intercity V set 17 Jan, 2022 @ 8:25pm 
Please tell me euston is next
PJ 17 Jan, 2022 @ 11:05am 
Awesome work, thank you! I always struggled to put Celmi's great modular build together authentically. I so wish someone would make the amazing St Pancras, do you know if anyone has that in the pipe?
MekiZockt 16 Jan, 2022 @ 11:54am 
Ein sehr schöner Bahnhof. Vielen dank dafür.
Jimbo0310 16 Jan, 2022 @ 11:20am 
will you be doing one of these for euston as well?
Panda130307 16 Jan, 2022 @ 2:17am 
Thank you very much!!!
mongolteiko 15 Jan, 2022 @ 3:56pm 
Thanks @[3.19]Icemaster A great job you have done there. Am loving it!
[3.19]Icemaster  [author] 15 Jan, 2022 @ 3:35pm 
yall welcome!

update 1.2
+ track2 shortened to platform end
+ platform heights implemented by "track depth".. they now can be 380mm, 550mm, 760mm or 960mm (best solution, because all platforms are at grade)
the terrain alignments for track field has to be made manually now or else piles of dirt can appear on parts of the platforms

@mongolteiko its in.. I hope the signal fits now.

@Panda130307 platform heights can now be adjusted and the look of platforms can be done by using the assets of german stations

@Ausbilder Schmidt Busstation wird nicht kommen.. aber vielleicht die eine oder andere der dortigen 4(!) Untergrundbahnhöfe. Die genauen Bahnsteigenhöhen dort kenn ick ooch nich^^

@PhazezGova es gibt zwei Bahnhofsschilder, ja, wie auf dem Bild, für alt und neu; beide blau, wie im original; "automatisch" gehen da nur die Lichter^^
Pizzafighter 15 Jan, 2022 @ 7:17am 
Uii, endlich gibts den Bahnhof auch ohne diesen modernen Vorbau :) Vielleicht noch so ne Idee: Optional könntest du ja auf diesem großen Platz vor dem Bahnhof ne Bus-und Straßenbahnhaltestelle einfügen. Und vlt. auch noch Versionen mit verschiedenen Bahnsteigen, bspw. die Vanilla-Bahnsteige in verschiedenen Höhen, vlt. sogar für jedes Gleis die Bahnsteighöhe einstellbar :) (keine Ahnung wie die Bahnsteighöhen in GB waren/sind, in DE gibts ja die bekannten 38cm, 55cm, 76cm und 96cm). Nur so ne Idee :)
Panda130307 15 Jan, 2022 @ 3:38am 
Thank you very much for this beautiful station! Is there an option to use 550mm high platforms (from the German Stations mod) for my german map? I know its unrealistic, but still. :D
mongolteiko 14 Jan, 2022 @ 6:46am 
Great station again! Thanks.
The only slight problem I have is Platform 2 track at the end [entrance to station]. Are you able to reduce the track length to the platform end [like 5&6]? It may be difficult as at the moment it is the same track length as Platform 1. The reason for the request is, as the Platform 12/1/2&3 bend in towards the middle, it makes it hard to place a signal at the end of the platform [especially as I use Vacuumtube's 'signal distance' mod.
The present angle is very acute with platform 2&3. Thanks. Great job though [as always].
HexAyed 14 Jan, 2022 @ 4:58am 
This is a prefab station you spoon, can't you tell