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Crafting storage changed to some pumpkin and all storage turned invisible.
Singleplayer works normally. I had to disable the music mod for Magic Storage to work again normally in mp.
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE ░░░░░░░░░░░
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP ░░░░░░░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
1. Does this overwrite all the vanilla music?
2. I am using Calamity as well, will it overwrite the calamity music or vise-versa?
UNSUBSCRIBE FROM THE MOD< RESUBSCRIBE AND RELAUNCH TMOD!
[.NET ThreadPool Worker/FATAL] [tML]: One or more errors occured while unloading and tModLoader must be restarted to prevent further issues.
FargowiltasMusic was unable to unload properly. Modders must use defensive programming to ensure unloading completes regardless of any errors during loading.
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Terraria.ModLoader.MusicLoader.CloseStream(String musicPath) in tModLoader\Terraria\ModLoader\MusicLoader.cs:line 197
at Terraria.ModLoader.MusicLoader.CloseModStreams(Mod mod) in tModLoader\Terraria\ModLoader\MusicLoader.cs:line 192
at Terraria.ModLoader.Mod.Close() in tModLoader\Terraria\ModLoader\Mod.Hooks.cs:line 67
at Terraria.ModLoader.ModContent.UnloadModContent() in tModLoader\Terraria\ModLoader\ModContent.cs:line 434...
im calling it
workshop
Quoting Terry on Fargo's Mods Discord:
souls mod 1.4 report
-emode vanilla 100%
-emode items 100%
-weapons 100%
-accessories 99%
-patreon 100%
-bosses 101%
-projectiles 99%
remaining ports
-toggler (impossible)
remaining new
-toggles saved per character (impossible)
-a champ rework
-trojan squirrel
-trojan squirrel loot
-empress emode & drop
-queen slime emode & drop
-deerclops emode & drop
-whatever else is in plans tm
-ALL HANDS ON DECK KILL TIME BALANCE SIGMA GRINDSET TESTING
-release