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how do you get more then 4 perks? it says it is after you get 89 but idk what that means
I don't understand what you mean, this is completely misleading, I ground to 89,000 points, and yet NOTHING! 89 WHAT?! 89 KILLS? 89 POINTS? 89 WEAPONS?! 89 ROUNDS?! 89 MINUTES!?
(edit) you can buy extra perk slots at the till behind pack a punch... could've just said that mate...[/h1]
Only annoying thing was when you had to play the tapes which appeared to start more randomly instead of when being shot by a dead wire gun. The hitbox for placing the tape afterwards was also extremely small but besides that 10/10 workshop map.
First timeline preserver would spawn but then all the other ones wouldn't at all no matter what i tried.
The prison riot is a great mechanic, and awesome that it is trigger-able.
Couple of issues I had, was there was no prompt (on controller) for holding x behind the teleporter next to jug. It seemed a bit finnicky to do so on the other teleporters also.
The prison riot seems very random when it triggers. Ive had some games where id get the first one at round 10, and others where it hasnt triggered up to round 20, and that was when I was purposefully sitting in the courtyard to try and trigger it. Also, in one game, I spent a few rounds in spawn, and as soon as I entered the courtyard it triggered, which seems to go against what is meant to trigger it?
The end of the EE had me taken by surprise too, I was not expecting to have to make a beeline with no weapons and got insta downed. I was self revived but had no chance of dodging the zombies as the area was so narrow. So I failed at the end which was very disappointing.
But overall, great map. One I will be going back to alot.
I love that its not so heavily customised.
The map itself is very atmospheric and immersive, I love the design, flow and layout.
The 50s and 80s is a great mechanic, with each era feeling different and eerily similar. Adds great variety in gameplay as I found some great camping spots in the 80s and there are some good training spots in the 50s.
I really enjoy the ww2 weapons, and the tesla gun is great. I like the steps to unlock the tesla gun also.
1/2
Also please note to anyone trying to do the prison riots that you can't interact with the riot alarm until AFTER the first random one happens. We ended up just spending close to 100k points on the box to get the thunder gun because by round 27 we still hadn't gotten a single riot to start. (We were both hanging out in the courtyard waiting for them)
Holds plenty of great features.
Time travel is a big theme and you will be jumping between the past and future to solve the EE.
A large semi complex EE that's fun and challenging but not stressful.
Unique melee weapons.
Prison riots.
8/10
Some areas are just a bit too dark, primarily the basement in the future.
A lack of a boss fight really leaves you feeling a bit underwhelmed after such a build up.