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Link: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2847834537
That addon features randomly generated NPC's and one of the NPC's that can randomly generate is the fast zombie, since it allows them to come in different variants instead of one. However, Sleeping NPC's seems to conflict with that. If I have both this addon and RNG citizen enabled, the fast zombie loses it's RNG mechanic. Disabling sleeping NPC's fixes that issue. I have contacted to the maker of RNG Citizen to see if they can help out with this.
If it still happens with no other addons installed let me know
its annoying
Altough irrc, it's only available on the episodes, like the fast zombie sleeping
Rip.
I remember removing poison zombies when working on this, they were bugged, i'll have to look into it though, was a while ago!
The rest? awesome mod, i love it! :D Just question, is it possible to add a sleeping Poison Zombie? yes, it has a sleeping mode that's fully programmed and with animations too
Would obliterate alot of their "scripting" functionality, but the heads seem to be a sticking point lol.
I've personally never gotten into Lua modding, so I admittedly don't really know much about how that stuff works, but I do know how to use Hammer, and it fascinates me the lengths needed to recreate what was originally like three entities so that it could be placed in-game like this.
I imagine they're there for some reason.
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2997430166
1. unknown - lua/autorun/saveents_funcs_2.lua:1
1. unknown - lua/entities/npc_antlion_burrowed/shared.lua:77