Total War: WARHAMMER III

Total War: WARHAMMER III

Roar of the Jade Sea : Yin-Yin, the Sea Dragon: Jade Pirate Submod
190 Comments
darkwolf 1 Jun @ 10:50pm 
您好,我正在尝试将你的 mod 翻译成中文,但是在文本文件中没有找到与派系领袖(zhengshi)相关的文本,也没有找到可以更改女性领主名字下方的占位符的翻译文本
Hello, I am trying to translate your mod into Chinese, but I did not find the text related to the faction leader (zhengshi) in the text file, nor did I find the translated text that could change the placeholder below the female lord's name
Reu  [author] 17 May @ 7:18am 
that's more than likely because you have a settlement mod that isn't compatible.
Swinky 17 May @ 6:41am 
when playing as the jade pirates settlements become invisible when i take them over
TheGrandSirPiggy 27 Apr @ 3:37am 
Dose this wonderful mod need an update, now that the main has been updated?
Xenon 27 Mar @ 5:51am 
Yeah, just explained it so people can update the main mod themselves
Reu  [author] 27 Mar @ 5:31am 
pretty sure I already did that with my mod, or at least it should be unless workshop didn't update

Main mod isn't updated yet
Xenon 26 Mar @ 11:00pm 
I fixed the issue for myself by puting both mods in the asseteditor (one of the modders software, you can find on modding den) and saving them each.
Thats all, assed will rename all files to lowercase and fix mods that way.
Mistress Brightside 26 Mar @ 10:18pm 
Currently crashing to desktop at start-up with just this and its dependencies active. Hopefully the hotfix solves that.
saschadoll 20 Jan @ 8:18am 
thx
Sovulkin 20 Jan @ 4:11am 
you need to download mixu's unlocker and at the top left corner you can fing mods settings, find there mixu's unlocker and mark the minor factions to make them playable
saschadoll 20 Jan @ 2:08am 
Hi what exactly do you have to do to make the mod work
Sovulkin 19 Jan @ 7:24am 
yes i did something wrong and i found what, everything works
Sovulkin 19 Jan @ 5:59am 
i mave micer and i can see other minor factions...
but maybe i'm doing something wrong?
Reu  [author] 18 Jan @ 3:38pm 
You need to use mixer and enable minor factions
Sovulkin 18 Jan @ 1:49pm 
i guess it doesnt work on 6/0/3 ver coz sadly i cant see it in any faction :(
Abbessofcrimsontear11 18 Jan @ 9:42am 
Does this mod work with multiplayer
Gweheriar 17 Jan @ 5:27am 
Love to start with this faction when i'm going for a living pirate game. I'm really grateful that you made this mod !

The only downside i see is that you really often can't battle the leader again and again when you play against them since she is not immortal until level 20.
Reu  [author] 31 Dec, 2024 @ 5:00pm 
haha, if you want to try messing around with a submod of your own you can try doing some units/changes yourself for the pirates or another mod, that's how I got into it
ErraticPterodactylTTV 27 Dec, 2024 @ 8:19pm 
I totally get that. I'm newish to the modding scene, and I've already found out just how much time it can eat up even just Frankensteining together existing models.
Reu  [author] 27 Dec, 2024 @ 11:32am 
I did think about that, though decided not to since the only way I could really do it is by making a dependency for Poljanan’s other mods.

Ideally I wouldn’t have undead beasts at all but you can pretend they’re youkai of some sort, I both have limited time and anything modeling wise I can’t do well
ErraticPterodactylTTV 26 Dec, 2024 @ 9:50pm 
Been playing with this a bit, and love the feel of it, though as with so many mods that add living pirate factions, the remaining Undead units feel a bit out of place (but I'm well aware there's only so much that can be done with them). If you're looking for suggestions, have you considered adding some Asian themed undead? They'd probably blend a bit better with the Nipponese human roster than the baseline Coast units do. Anyway, glad this exists, and it's a lot of fun.
RubenP96 20 Nov, 2024 @ 12:52pm 
@Reu I see! That makes sense. Well in that case I will just await the next sale!
Reu  [author] 20 Nov, 2024 @ 12:04pm 
If you plan on playing any mods that add pirate factions you might as well just get the dlc
Reu  [author] 20 Nov, 2024 @ 12:03pm 
even if I replaced all units it'll still be using VC game mechanics so it'll need the dlc.
RubenP96 20 Nov, 2024 @ 11:47am 
Is it still a vampire coast faction with this mod? I would love to play the faction but don't have the DLC yet. Also I don't really understand why it's classified as a vampire coast faction as it doesn't actually use the units from that DLC right?
Reu  [author] 8 Nov, 2024 @ 7:10am 
They are already a playable faction you need to use mixer and enable minor factions
Mr.Belmundo 8 Nov, 2024 @ 6:09am 
will she be playable faction?
Reu  [author] 7 Nov, 2024 @ 5:14am 
Don't Ronin and Hatomoto have the same role? In my eyes these pirates would rather have hired Ronin to serve as their bodyguards.

I don't have much plans to touch Yin-Yin, and the Kaiju seems way too strong for normal use but I'll think about it. The only thing I think I would like to do right now is adding actual hero units, I think the roster is mostly fine though I am open to suggestions
Kentathor 7 Nov, 2024 @ 2:34am 
Somebody else is working on a nippon faction (last I heard), more nippon troops and hatamotot's etc. The landmarks might be needing a submod for the mods that add extra landmarks them but the vanilla might be possible to make.

I would also enjoy more content with this mod but it's great anyway.
RagsSublime 7 Nov, 2024 @ 1:43am 
Any chance we could see the addition of the Hatomoto troops to the Jade pirate troops roster? Would be very fitting to have these japanese bodyguards guarding the lords available to the Jade pirate faction.
Any chance we could move her faction over to cathay? Or at least have them able to access the landmark buildings available to cathay?
Finally, any chance to make the Kaiju units/ generals available for use? Would love to have access to that giant crab/ the godzilla?
Top tier mod. Great work, very excited to see your comment about intent to add more to the faction. Any clues as to where your head is at with that? Would love to hear what your intentions are for the future of the mod. <3
Reu  [author] 24 Oct, 2024 @ 7:45am 
It's no issue!
One of these days I will add more stuff to the faction :)
Hutao 24 Oct, 2024 @ 7:11am 
Oh you're right, works perfectly now, sorry for the fuss over such a simple blunder on my side.
Thanks for the help and the mod
Reu  [author] 24 Oct, 2024 @ 6:59am 
@Hutao

Your workshop didn't update properly, unsubscribe and resubscribe, your save will be fine as well
Hutao 24 Oct, 2024 @ 6:48am 
Everything was working fine for me before the recent update, there was nothing corrupted, I can't seem to run the game now, nor load my saved game with the mod disabled.

https://imgur.com/a/hwfXtsn
I'm getting this crash now on game launch :steamsad:
Reu  [author] 24 Oct, 2024 @ 5:52am 
The mod wasn't corrupt, as I've been using it since
try doing it now, should work just fine again.
Kentathor 24 Oct, 2024 @ 5:01am 
Same here for me. I would advise against using this mod until this is fixed.
DissocialPersonality 16 Oct, 2024 @ 3:52pm 
i opened your mod in rpfm to look for a value of something and it said your mod was corrupt in rpfm and wouldnt load it i tried resubbing but that didnt work
falx 10 Oct, 2024 @ 12:33pm 
killjoint666 7 Oct, 2024 @ 9:19am 
THANK YOU!
Reu  [author] 7 Oct, 2024 @ 7:38am 
If you have mixer then ensure you have it displaying minor factions under vampire coast
killjoint666 7 Oct, 2024 @ 5:59am 
This going to sound like a dumb question, but how do I play with this faction? I can't find it in either Grand Cathay or Vampire Coast lists. Am I missing something?
Deli Paşa 19 Sep, 2024 @ 10:27am 
I made a submod for 魔改终极阵型 / LEO's Formations mod and i added support for Roar of the Jade Sea : Yin-Yin, the Sea Dragon: Jade Pirate Submod
LEO's Formations Modded Units Submod
Swinky 15 Sep, 2024 @ 10:38am 
i've noticed with [Beta]Legendary Urbania the jade sea pirates settlements are invisible. a little niche bug but it was just something i noticed
Reu  [author] 29 Aug, 2024 @ 5:42pm 
Busy with work and other things, I'll have to take a look during the weekend
ElegantMud 28 Aug, 2024 @ 1:15pm 
Opening up the pre update version seems to work just fine, but this one seems to have some issue with it's byte size
ElegantMud 28 Aug, 2024 @ 10:14am 
Hi, was trying to edit this mod a for my own game in rpfm, but I get an error that the file is the wrong expected byte size in rpfm which says it may be corrupted. the mod itself *seems* to work fine in custom battles, but never seen this error before which is a little concerning.
Bhelliom 25 Aug, 2024 @ 12:46pm 
Hi I understand this is a bit vague but ; Have you noticed or heard of any big incompatibilities? Any kind of mods I should avoid (mods adding characters, landmarks, extended hero skill trees, etc?) I know there´s a submod between this one and the Curse of Non-Chang, and I will try them out together for myself ofc. But more information is always good.
Reu  [author] 21 Aug, 2024 @ 6:57pm 
I updated but you'll need to wait for the main mod to update too
lightofsun88 21 Aug, 2024 @ 5:34am 
it crashes after new update...unfortunately..
Sassy Tooma 21 Aug, 2024 @ 3:02am 
needs updating post 5.2