Counter-Strike 2

Counter-Strike 2

Echolab
25 Comments
G1  [author] 5 May @ 2:56am 
Don’t think the map really caused that change. Yeah, we’re gonna add more spawn points in the next update.
KillerJT 4 May @ 3:54am 
Good Map but why my starting gun at CT site is P2000 instead of USP and can it make it to maximum 10 v 10 for casual.
TheGoldMan 1 May @ 8:32am 
GG
Git mapa
scoobert doobert 11 Apr @ 6:44am 
The wall is on the right side of the B site entrance from CT spawn, there's some beige paneling that you can shoot through around the corner from the bench.
G1  [author] 11 Apr @ 6:22am 
loading screen is bugged, will be fixed in next update.
i gonna check every wall near to B site! thanks alot!
scoobert doobert 10 Apr @ 2:47pm 
There's also a wall near B site that doesn't have collision, grenades and bullets clip through it. Recorded a clip of it but not sure how to share.
scoobert doobert 10 Apr @ 2:33pm 
Splash screen on map load shows error texture after latest update.
NakedAgent 20 Mar @ 5:04pm 
Actually I think the lighting could benefit from higher contrast. Make the dark spots darker. It would make the game more challenging, too. Right now everything looks a little too pastel colored. Other than that - insane detail and effort!!!
NakedAgent 20 Mar @ 3:40am 
Holy smokes! Fantastic work! :steamthumbsup::steamhappy:
rusty 25 Feb @ 4:22am 
From the very beginning, the map captivated the regular Mapcore player. Congratulations on completing the work! :HappyGerka:
ᴀXᴇ⋆ʀᴏᴢ 15 Feb @ 11:46am 
POLSKIE! TRZEBA TO PROMOWAĆ!
miChi 15 Feb @ 5:10am 
I've been checking up on this map since the beginning of stage 2 and glad to see how its turned out towards final release!
even though it might not be quite completely finished yet I've gone ahead and added it to my workshop collection please consider checking it out and leaving a rating so that it can hopefully provide wider discover-ability for your map :)
G1  [author] 12 Feb @ 12:13am 
Huge thanks for all the comments! A year of hard work, countless changes and iterations, but we’ve finally reached the point where we can say the map is fully ready for the Mapcore Faceit Mapping Contest stage 2! More updates coming soon!
BP3 11 Feb @ 1:24pm 
good job
🤍 Noire ≽ܫ≼ 9 Feb @ 6:06pm 
One of the best maps ive ever seen. The theme is fantastic :luv:
-Red 24 Jan @ 2:39pm 
Also after playing it with textures, it is even better. Great map and continue improving this map. Hope to see it in active duty eventually =D.
-Red 24 Jan @ 2:37pm 
Just wanted to say, this has been one of my favorite community made maps in a long time. Playing this on MapCore was a blast. It is really a unique experience that doesn't sacrifice the joy of playing it.
subarufanCH 13 Jan @ 9:38am 
THX, happy 2 see > Bots using different ways, congrats ! best regards
Mr. Doggo 31 Dec, 2024 @ 6:32am 
This is a dignified mirage replacement
Silverbox 23 Dec, 2024 @ 5:56pm 
atmosphere feels fresh, beautiful theme, awesome update, seriously great work G1 <3
G1  [author] 10 Dec, 2024 @ 10:05am 
Thanks for kind words guys.
If u wanna be up to date regarding the process more screens/info u can always reach me out on the twitter as well!
rayo 1 Dec, 2024 @ 12:13pm 
i loved the layout of the map, keep on working.
Biche 12 Nov, 2024 @ 1:35pm 
Hey!

Very cool map, lot of good ideas.
Also very nice of you to have included several nade lineup spots already for people to use!

I actually found a pretty decent lineup for B site as it seems you didnt have one for T side.

Hope you continue updating the map and making it look good and optimized !
nilla bo billa ba balla 9 Oct, 2024 @ 12:50am 
this looks great!