Counter-Strike 2

Counter-Strike 2

Sunburn
14 Comments
greuders 30 Sep, 2024 @ 2:44pm 
please add mini map
MR-Articuz 3 Sep, 2024 @ 2:13pm 
lol
Obi 6 Aug, 2024 @ 11:17am 
as someone on a bad GPU i am very impressed how well you've optimised this map. All that water an not a single frame drop. You sir have a talent! Keep up the great work and thank you so much for this amazing and fun map!
Ryderlx2 15 Jul, 2024 @ 11:54am 
radar?
B\W/C Pur·ple 4 Jul, 2024 @ 5:04pm 
Looking great, please add a minimap
https://youtu.be/vDhUOtkXiOM?si=l2UFeEGlKE0ES7s3
Puh0v†k 3 Jul, 2024 @ 2:41am 
пвкруку:steamthumbsup:
Tunahan12150 2 Jul, 2024 @ 3:11pm 
nice map:steamthumbsup:
darivan 30 Jun, 2024 @ 12:29am 
Remember to set the transition time of post-processing volume to 0.00, the entrance flash did annoy me...
Squidski 29 Jun, 2024 @ 8:00pm 
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▓▓▓▓▓▓█░░░░ Valve, ░░░░░█
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▓▓▓▓▓▓█░░░░Please!░░░░░█
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Biche 29 Jun, 2024 @ 6:59am 
High Quality map. Very interesting usage of verticality, pathways, water.. Very believable environnement.
i would even love a second bomb site to make it Available for competitive! :D
The slightly see-through waterfall is a very cool feature, waiting to see how it plays out.
I'm sure you can make it even better !
ajusikiang 28 Jun, 2024 @ 9:18pm 
Nice map and hope u will open u more play area like the water slides and the staircase to the water slide. Great job on the map
NakedAgent 28 Jun, 2024 @ 5:38pm 
Some observations:
- The church tower is transparent on one corner. Visible from the deck chair stack.
- The sun in the sky looks nothing like the real sun given the illumination.
- I would remove those white splashes at the waterfall. They look unrealistic.
- 25kg bags of cement are about a quarter the size of those in this map.

Sorry, don't mean to be mean. Just some things I noticed.
NakedAgent 28 Jun, 2024 @ 5:37pm 
Map size 1.6GB... whaaaat? All worth it though :) This must be the first map where the outside area is larger than the playable map. I love large maps but I also love to access them. And since the visible elements are already in place why not allow us to walk around in the areas that are now closed off?
NakedAgent 28 Jun, 2024 @ 5:24pm 
Fantastic work. I hadn't seen the original before you published this version. It's not in the workshop, is it?