Arma 3
Impasse Total War - Takistan
6 Comments
[ACPL] Jon 21 Apr @ 3:52pm 
Sent ya an invite for this particular reason
[ACPL] Jon 20 Apr @ 9:44pm 
Yes I can (might not be right away, but I will)
Skull  [author] 20 Apr @ 6:57pm 
It should be pretty trivial to do. I think just edit the mission in the editor and add units where the current ones are. I don't know how well the missions would scale, as they do try to adjust based on how many players there are. My group is only 5 guys so I haven't even tested it with 8.

If I made a version with 16 slots, could you test them out and let me know if they seem to work, or if too many enemy spawn in, or whatever. All three of those missions are simple to move to other maps, so if I gave you an XXX.Altis.pbo version of each, you can just rename the pbo to work on any map. If it tests out okay, I'll push them up to 16 players. I think only Impasse Total War supports players breaking into multiple groups, at least that's the only one I adjusted for that purpose.
[ACPL] Jon 20 Apr @ 6:44pm 
Hey Legend - could you please expand amount of slots in Impasse Total War and ROUT to at least 16? Capturing whole island or blasting through hundreds of enemies is a big task for just 8 people; not to mention you don't get enough slots to meaningfully mix infantry with vehicles.

Any chance for pushing Ground Patrol to 10-12 slots, too? Would fill a niche nicely.
Skull  [author] 31 Mar @ 4:56pm 
Thanks
SempeR 31 Mar @ 8:55am 
like to play it with friend, really good scenario